Mages are magical attackers, and tend to have more magical defense than physical defense. They excel at multiple-target damage, and rely primarily on Magical Attack. Mages also have healing spells, which allow them to bolster the party's defense without being in the front row.
Starting stats:
- 1 Strength
- 1 Armor
- 5 Intellect
- 5 Endurance
- 100 Charisma
Stats gained on levelup:
- +3 Intellect
- +1 Armor
- +1 Endurance
- +10 Charisma
Mage Gear
A more comprehensive list can be found on the Mage's Armor page.
Level 20 Synthesis (Blacksmith) Gear
(Can be enchanted up to +9)
- Gloridon Staff (MATK +145) Require: Lv1 Crystaloid x5, Broken Weapon
- Gloridon Hat (PDEF/MDEF +92) Require: Lv1 Crystaloid x5, Broken Helmet
- Gloridon Robe (PDEF +50/MDEF +120) Require: Lv1 Crystaloid x5, Broken Armor
- Gloridon Necklace (HP +343) Require: Lv1 Crystaloid x5, Broken Necklace
- (2) Gear Set Bonus: Damage dealt +20
- (4) Gear Set bonus: Bonus 5 rage points after each attack
Level 30 Synthesis (Blacksmith) Gear
(Can be enchanted up to +12)
- Lorekeeper Staff (MATK +239) Require: Lv2 Crystaloid x20, Worn Weapon
- Lorekeeper Hat (PDEF/MDEF +126) Require: Lv2 Crystaloid x20, Worn Helmet
- Lorekeeper Robe (PDEF +94/MDEF +222) Require: Lv2 Crystaloid x20, Worn Armor
- Heart of a Lorekeeper (HP +495) Require: Lv2 Crystaloid x20, Worn Necklace
- (2) Gear Set Bonus: Damage dealt +80
- (4) Gear Set Bonus: Bonus 10 rage points after each attack
Level 35 Arena Shop Gear
(Can be enchanted up to +12)
- Soulmaster Staff (MATK +262) Require: 900 Insignia
- Soulmaster Hat (PDEF/MDEF +151) Require: 500 Insignia
- Soulmaster Robe (PDEF +112/MDEF +266) Require: 700 Insignia
- Heart of a Soulmaster (HP +594) Require: 300 Insignia
- (2) Gear Set Bonus: Endurance +50
- (3) Gear Set Bonus: Initial rage minimum +30
- (4) Gear Set Bonus: Ignores an enemy's 1000 MDEF points
Level 40 Synthesis (Blacksmith) Gear
(Can be enchanted up to +15 or +21 legend)
- Bender Staff (MATK +300) Require: Lvl3 Crystaloid x80, Dismal Weapon
- Bender Hat (MDEF/PDEF +176) Require: Lvl3 Crystaloid x80, Dismal Helmet
- Bender Robe (PDEF +131/MDEF +310) Require: Lvl3 Cristaloid x80, Dismal Armor
- Bender Brooch (HP +693) Require: Lvl3 Cristaloid x80, Dismal Necklace
- (2) Gear Set Bonus: Damage dealt +200
- (4) Gear Set Bonus: Bonus 10 rage points after each attack
Level 45 Arena Shop Gear
(Can be enchanted up to +15)
- Dakan Master Staff (MATK +360) Require: Champion title, 1100 Insignia
- Dakan Master Hat (PDEF/MDEF +211) Require: Private title, 600 Insignia
- Dakan Master Robe (PDEF +157/MDEF +372) Require: Champion title, 800 Insignia
- Dakan Master Soul(HP +831) Require: Private title, 500 Insignia
- (2) Gear Set Bonus: Endurance +100
- (3) Gear Set Bonus: Initial rage minimum +30
- (4) Gear Set Bonus: Ignores an enemy's 1500 MDEF points
Level 50 Synthesis (Blacksmith) Gear
(Can be enchanted up to +18 or +27 legend)
- Magister Staff (MATK +396) Require: Lvl4 Crystaloid x200, Mystic Weapon
- Magister Hat (MDEF/PDEF +232) Require: Lvl4 Crystaloid x200, Mystic Helmet
- Magister Robe (PDEF +173/MDEF +409) Require: Lvl4 Cristaloid x200, Mystic Armor
- Magister Brooch (HP +914) Require: Lvl4 Cristaloid x200, Mystic Necklace
- (2) Gear Set Bonus: Damage dealt +300
- (4) Gear Set Bonus: Bonus 10 rage points after each attack
Level 55 Arena Shop Gear
(Can be enchanted up to +18)
- (2) Endurance +150.
- (3) Increase Initial Rage Minimum by +30.
- (4) Ignore an Enemy's 2000 MDEF Points.
- Pontiff Staff : 450 MATK + (900) Require: Elite Warrior title, 1500 Insignia
- Pontiff Hat : PDEF 263 + (563) , MDEF 263 + (563) Require: Warrior title, 1000 Insignia
- Pontiff Robe : PDEF 196 + (442) , MDEF 465 + (927) Require: Elite Warrior title, 1200 Insignia
- Pontiff Brooch : HP 1038 + (1958) Require: Warrior title, 900 Insignia
Level 60 Synthesis (Blacksmith) Gear
(Can be enchanted up to +18 or +30 legend)
- (2) Gear Set Bonus: Damage dealt +500
- (4) Gear Set bonus: Bonus 10 rage points after each attack
- Sage Staff (MATK +495) Require: Lv5 Crystaloid x300 + Ancient Weapon
- Sage Hat (PDEF/MDEF +290) Require: Lv5 Crystaloid x300 + Ancient Helmet
- Sage Robe (PDEF +216/MDEF +511) Require: Lv5 Crystaloid x300 + Ancient Armour
- Sage Brooch (HP +1142) Require: Lv5 Crystaloid x300 + Ancient Necklace
Level 70 Synthesis (Blacksmith) Gear
(Can be enchanted up to +21 or +36 legend)
- (2) Gear Set Bonus: Damage dealt +1000
- (4) Gear Set bonus: Bonus 10 rage points after each attack
- Ethereal Staff (MATK +618) Lvl6 Crystaloid x400 + <unknown> Weapon
- Ethereal Hat (PDEF/MDEF +362) Lvl6 Crystaloid x400 + <unknown> Helmet
- Ethereal Robe (PDEF +270/MDEF +638) Lvl6 Crystaloid x400 + <unknown> Armour
- Ethereal Brooch (HP +1427) Lvl6 Crystaloid x400 + <unknown> Necklace
Skills
Wartune Skill Calculator
Heart Elemental
Passive
Level 1
Prerequisites: Commander Level 7
Description: Receive rage +1 each time you deal damage to an enemy
Level 2 (Max)
Prerequisites: Commander Level 26
Description: Receive rage +2 each time you deal damage to an enemy
Mana Master
Passive
Level 1
Prerequisites: Commander Level 8, Level 1 Heart Elemental
Description: Magic Attack boost of 5%
Level 2
Prerequisites: Commander Level 18, Level 2 Heart Elemental
Description: Magic Attack boost of 10%
Level 3 (Max)
Prerequisites: Commander Level 30
Description: Magic Attack boost of 15%
Damnation
Cooldown Time: 60 seconds
Rage Consumption: 30
Level 1
Prerequisites: Commander Level 22, Level 2 Mana Master
Description: Deals 400 magic damage to all enemies and boosts all damage received by the enemy by 4%, lasts 5 turns
Level 2
Prerequisites: Commander Level 34, Level 3 Mana Master
Description: Deals 1200 magic damage to all enemies and boosts all damage received by the enemy by 8%, lasts 5 turns
QTE: Rage consumption reduction of 5
Level 3 (Max)
Prerequisites: Commander Level 44
Description: Deals 2500 magic damage to all enemies and boosts all damage received by the enemy by 10%, lasts 5 turns
QTE: Rage Consumption Decreased by 5
Lightning Bolt
Cooldown Time: 1 second
Rage Consumption: 0
Level 1
Prerequisites: Commander Level 1
Description: Deals 102%+15 damage to a single enemy, increases rage by 6 points
Level 2
Prerequisites: Commander Level 14
Description: Deals 104%+35 damage to a single enemy, increases rage by 6 points
Level 3
Prerequisites: Commander Level 24
Description: Deals 106%+55 damage to a single enemy, increases rage by 6 points
Level 4
Prerequisites: Commander Level 34
Description: Deals 108%+75 damage to a single enemy, increases rage by 6 points
Level 5 (Max)
Prerequisites: Commander Level 44
Deals 110% +95 magic damage to single enemy, raises rage by 6 points
Rain of Fire
Cooldown Time: 10 seconds
Rage Consumption: 16
Level 1
Prerequisites: Commander Level 3, Level 1 Lightning Bolt
Description: Deals 85% magic damage to all enemies
Damage is divided into 2 hits per target
Level 2
Prerequisites: Commander Level 16, Level 2 Lightning Bolt
Description: Deals 96% magic damage to all enemies
QTE: Damage boost of 25%
Level 3
Prerequisites: Commander Level 26, Level 3 Lightning Bolt
Description: Deals 104% magic damage to all enemies
QTE: Damage boost of 25%
Level 4
Prerequisites: Commander Level 36, Level 4 Lightning Bolt
Description: Deals 134% magic damage to all enemies
QTE: Damage boost of 25%
Level 5 (Max)
Prerequisites: Commander Level 46, Level 5 Lightning Bolt
Description: Deals 140% magic damage to all enemies
QTE: +25% Damage
Delphic Thunder Frenzy
Cooldown Time: 60 seconds
Rage Consumption: 80
Level 1
Prerequisites: Commander Level 10, Level 1 Rain of Fire
Description: Deals 225%+250 magic damage to front row enemies
Damage is divided into 2 hits per target
Level 2
Prerequisites: Commander Level 30, Level 3 Rain of Fire
Description: Deals 255%+320 magic damage to front row enemies
QTE: +25% Damage
Level 3 (Max)
Prerequisites: Commander Level 50, Level 5 Rain of Fire
Description: Deals 285%+380 magic damage to front row enemies
QTE: +25% Damage
Thunderer
Cooldown Time: 2 seconds
Rage Consumption: 50
Level 1
Prerequisites: Commander Level 20, Level 1 Delphic Thunder Frenzy
Description: Deals 220%+120 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns
Level 2
Prerequisites: Commander Level 30
Description: Deals 235%+155 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns
QTE: Magic damage boost of 25%
Level 3
Prerequisites: Commander Level 40, Level 2 Delphic Thunder Frenzy
Description: Deals 275%+180 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns
QTE: Magic damage boost of 25%
Level 4 (Max)
Prerequisites: Commander Level 40, Level 3 Delphic Thunder Frenzy
Description: Deals 295%+210 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns
QTE: Magic damage boost of 25%
Delphic Hell Thunder
http://res1.ws.wartune.com:8080/icon/skill_wizard_014.png
Cooldown Time: 60 seconds
Rage Consumption: 100
Level 1
Prerequisites: Commander Level 24, Level 1 Thunderer, Level 1 Damnation
Description: Deals 240%+250 damage to all enemies; 10% chance to add a blinding effect causing inability to move for 1 turn
Level 2 (Max)
Prerequisites: Commander Level 44, Level 3 Thunderer, Level 2 Damnation
Description: Deals 270%+350 damage to all enemies; 10% chance to add a blinding effect causing inability to move for 1 turn
QTE: Damage boost of 25%
Restoration
http://res1.ws.wartune.com:8080/icon/skill_wizard_002.png
Cooldown Time: 15 seconds
Rage Consumption: 35
Level 1
Prerequisites: Commander Level 12
Description: Restore HP equal to 50%+100 of magic damage to the teammate with the smallest percentage of HP
Level 2
Prerequisites: Commander Level 28
Description: Restore HP equal to 65%+200 of magic damage to the teammate with the smallest percentage of HP
QTE: Added 10% damage reduction buff for target, lasts 2 turns
Level 3 (Max)
Prerequisites: Commander Level 38
Description: Restore HP equal to 75%+300 of magic damage to the teammate with the smallest percentage of HP
QTE: Added 15% damage reduction buff for target, lasts 2 turns
Healing Empowerment
http://res1.ws.wartune.com:8080/icon/skill_wizard_015.png
Description: Healing ability boost of X%, magic defense boost of Y%
Rage consumption: Passive
Cooldown Time: Passive
Level | Commander Level | Prerequisite | QTE | Values (X, Y) |
1 | 20 | Level 1 Restoration | N/A | 4, 10 |
2 | 28 | Level 2 Restoration | +2 Duration | 8, 20 |
Suntoria
Description: Adds a regen buff to all teammates that restores X% of max HP with every attack, lasts Y turns
Rage consumption: 30
Cooldown Time: 1-30, 2-30, 3-45 seconds
Level | Commander Level | Prerequisite | QTE | Values (X, Y) |
1 | 20 | Level 1 Healing Empowerment | N/A | 4, 5 |
2 | 30 | Level 2 Healing Empowerment | +2 Duration | 5, 5 |
3 | 40 | Level 3 Restoration | +2 Duration | 6, 5 |
Castinator
http://res1.ws.wartune.com:8080/icon/skill_wizard_012.png
Description: X% chance to reduce rage consumption of next attack by Y points
This allows you to cast spells with base rage cost exceeding your current rage amount.
Rage consumption: Passive
Level | Commander Level | Prerequisite | QTE | Values (X, Y) |
1 | 18 | N/A | N/A | 6, 20 |
2 | 30 | N/A | N/A | 8, 20 |
Meteoric Destroyer
Description: Deals X% magic damage to all enemies; Y% chance to deal an extra Z damage
Rage consumption: 30
Cooldown Time: 15 seconds
Level | Commander Level | Prerequisite | QTE | Values (X, Y, Z) |
1 | 24 | Level 1 Castinator | N/A | 98, 20, 200 |
2 | 40 | N/A | Damage boost of 25% | 106, 25, 250 |
3 | 46 | Level 2 Castinator | Damage boost of 25% | 136, 30, 300 |
4 | 56 | Level 2 Castinator | Damage boost of 25% | 142, 35, 800 |
Purification
Discharges X negative buff for all teamates.
Rage consumption: 20
Cooldown Time: 30 seconds
Level | Commander Level | Prerequisite | QTE | Values (X) |
1 | 22 | Level 1 Meteoric Destroyer | N/A | 1 |
2 | 40 | Level 2 Meteoric Destroyer | Rage consumption reduced by 5 points | 2 |
3 | 50 | Level 3 Meteoric Destroyer | Rage consumption reduced by 5 points | 3 |
Blessed Light
http://wartune.r2games.com/images/skill/jn/314.png
Description: Restores HP equivalent to X% of magic damage + Y for all teammates and adds Z rage.
Rage consumption: 60
Cooldown Time: 60 seconds
Level | Commander Level | Prerequisite | QTE | Values (X, Y, Z) |
1 | 34 | Level 1 Suntoria, Level 1 Purification | N/A | 90, 100, 10 |
2 | 46 | Level 3 Suntoria, Level 3 Purification | HP restoration +25% | 110, 400, 10 |