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Mages are magical attackers, and tend to have more magical defense than physical defense. They excel at multiple-target damage, and rely primarily on Magical Attack. Mages also have healing spells, which allow them to bolster the party's defense without being in the front row.

Male Mage

Male Mage

Female Mage

Female Mage

Starting stats:

  • 1 Strength
  • 1 Armor
  • 5 Intellect
  • 5 Endurance
  • 100 Charisma

Stats gained on levelup:

  • +3 Intellect
  • +1 Armor
  • +1 Endurance
  • +10 Charisma


Mage Gear

A more comprehensive list can be found on the Mage's Armor page.


Level 20 Synthesis (Blacksmith) Gear

(Can be enchanted up to +9)

  • Gloridon Staff (MATK +145) Require: Lv1 Crystaloid x5, Broken Weapon
  • Gloridon Hat (PDEF/MDEF +92) Require: Lv1 Crystaloid x5, Broken Helmet
  • Gloridon Robe (PDEF +50/MDEF +120) Require: Lv1 Crystaloid x5, Broken Armor
  • Gloridon Necklace (HP +343) Require: Lv1 Crystaloid x5, Broken Necklace
(2) Gear Set Bonus: Damage dealt +20
(4) Gear Set bonus: Bonus 5 rage points after each attack

Level 30 Synthesis (Blacksmith) Gear

(Can be enchanted up to +12)

  • Lorekeeper Staff (MATK +239) Require: Lv2 Crystaloid x20, Worn Weapon
  • Lorekeeper Hat (PDEF/MDEF +126) Require: Lv2 Crystaloid x20, Worn Helmet
  • Lorekeeper Robe (PDEF +94/MDEF +222) Require: Lv2 Crystaloid x20, Worn Armor
  • Heart of a Lorekeeper (HP +495) Require: Lv2 Crystaloid x20, Worn Necklace
(2) Gear Set Bonus: Damage dealt +80
(4) Gear Set Bonus: Bonus 10 rage points after each attack

Level 35 Arena Shop Gear

(Can be enchanted up to +12)

  • Soulmaster Staff (MATK +262) Require: 900 Insignia
  • Soulmaster Hat (PDEF/MDEF +151) Require: 500 Insignia
  • Soulmaster Robe (PDEF +112/MDEF +266) Require: 700 Insignia
  • Heart of a Soulmaster (HP +594) Require: 300 Insignia
(2) Gear Set Bonus: Endurance +50
(3) Gear Set Bonus: Initial rage minimum +30
(4) Gear Set Bonus: Ignores an enemy's 1000 MDEF points

Level 40 Synthesis (Blacksmith) Gear

(Can be enchanted up to +15 or +21 legend)

  • Bender Staff (MATK +300) Require: Lvl3 Crystaloid x80, Dismal Weapon
  • Bender Hat (MDEF/PDEF +176) Require: Lvl3 Crystaloid x80, Dismal Helmet
  • Bender Robe (PDEF +131/MDEF +310) Require: Lvl3 Cristaloid x80, Dismal Armor
  • Bender Brooch (HP +693) Require: Lvl3 Cristaloid x80, Dismal Necklace
(2) Gear Set Bonus: Damage dealt +200
(4) Gear Set Bonus: Bonus 10 rage points after each attack

Level 45 Arena Shop Gear

(Can be enchanted up to +15)

  • Dakan Master Staff (MATK +360) Require: Champion title, 1100 Insignia
  • Dakan Master Hat (PDEF/MDEF +211) Require: Private title, 600 Insignia
  • Dakan Master Robe (PDEF +157/MDEF +372) Require: Champion title, 800 Insignia
  • Dakan Master Soul(HP +831) Require: Private title, 500 Insignia
(2) Gear Set Bonus: Endurance +100
(3) Gear Set Bonus: Initial rage minimum +30
(4) Gear Set Bonus: Ignores an enemy's 1500 MDEF points

Level 50 Synthesis (Blacksmith) Gear

(Can be enchanted up to +18 or +27 legend)

  • Magister Staff (MATK +396) Require: Lvl4 Crystaloid x200, Mystic Weapon
  • Magister Hat (MDEF/PDEF +232) Require: Lvl4 Crystaloid x200, Mystic Helmet
  • Magister Robe (PDEF +173/MDEF +409) Require: Lvl4 Cristaloid x200, Mystic Armor
  • Magister Brooch (HP +914) Require: Lvl4 Cristaloid x200, Mystic Necklace
(2) Gear Set Bonus: Damage dealt +300
(4) Gear Set Bonus: Bonus 10 rage points after each attack

Level 55 Arena Shop Gear

(Can be enchanted up to +18)

(2) Endurance +150.
(3) Increase Initial Rage Minimum by +30.
(4) Ignore an Enemy's 2000 MDEF Points.
  • Pontiff Staff : 450 MATK + (900) Require: Elite Warrior title, 1500 Insignia
  • Pontiff Hat : PDEF 263 + (563) , MDEF 263 + (563) Require: Warrior title, 1000 Insignia
  • Pontiff Robe : PDEF 196 + (442) , MDEF 465 + (927) Require: Elite Warrior title, 1200 Insignia
  • Pontiff Brooch : HP 1038 + (1958) Require: Warrior title, 900 Insignia

Level 60 Synthesis (Blacksmith) Gear

(Can be enchanted up to +18 or +30 legend)

(2) Gear Set Bonus: Damage dealt +500
(4) Gear Set bonus: Bonus 10 rage points after each attack
  • Sage Staff (MATK +495) Require: Lv5 Crystaloid x300 + Ancient Weapon
  • Sage Hat (PDEF/MDEF +290) Require: Lv5 Crystaloid x300 + Ancient Helmet
  • Sage Robe (PDEF +216/MDEF +511) Require: Lv5 Crystaloid x300 + Ancient Armour
  • Sage Brooch (HP +1142) Require: Lv5 Crystaloid x300 + Ancient Necklace

Level 70 Synthesis (Blacksmith) Gear

(Can be enchanted up to +21 or +36 legend)

(2) Gear Set Bonus: Damage dealt +1000
(4) Gear Set bonus: Bonus 10 rage points after each attack
  • Ethereal Staff (MATK +618) Lvl6 Crystaloid x400 + <unknown> Weapon
  • Ethereal Hat (PDEF/MDEF +362) Lvl6 Crystaloid x400 + <unknown> Helmet
  • Ethereal Robe (PDEF +270/MDEF +638) Lvl6 Crystaloid x400 + <unknown> Armour
  • Ethereal Brooch (HP +1427) Lvl6 Crystaloid x400 + <unknown> Necklace

Skills

WT Skills Mage

Mage skill tree

Wartune Skill Calculator

Heart Elemental

Heart Elemental

Passive

Level 1

Prerequisites: Commander Level 7

Description: Receive rage +1 each time you deal damage to an enemy

Level 2 (Max)

Prerequisites: Commander Level 26

Description: Receive rage +2 each time you deal damage to an enemy

Mana Master

Mana Master



Passive

Level 1

Prerequisites: Commander Level 8, Level 1 Heart Elemental

Description: Magic Attack boost of 5%

Level 2

Prerequisites: Commander Level 18, Level 2 Heart Elemental

Description: Magic Attack boost of 10%

Level 3 (Max)

Prerequisites: Commander Level 30

Description: Magic Attack boost of 15%

Damnation

Damnation




Cooldown Time: 60 seconds

Rage Consumption: 30

Level 1

Prerequisites: Commander Level 22, Level 2 Mana Master

Description: Deals 400 magic damage to all enemies and boosts all damage received by the enemy by 4%, lasts 5 turns

Level 2

Prerequisites: Commander Level 34, Level 3 Mana Master

Description: Deals 1200 magic damage to all enemies and boosts all damage received by the enemy by 8%, lasts 5 turns

QTE: Rage consumption reduction of 5

Level 3 (Max)

Prerequisites: Commander Level 44

Description: Deals 2500 magic damage to all enemies and boosts all damage received by the enemy by 10%, lasts 5 turns

QTE: Rage Consumption Decreased by 5

Lightning Bolt

Lightning Bolt



Cooldown Time: 1 second

Rage Consumption: 0

Level 1

Prerequisites: Commander Level 1

Description: Deals 102%+15 damage to a single enemy, increases rage by 6 points

Level 2

Prerequisites: Commander Level 14

Description: Deals 104%+35 damage to a single enemy, increases rage by 6 points

Level 3

Prerequisites: Commander Level 24

Description: Deals 106%+55 damage to a single enemy, increases rage by 6 points

Level 4

Prerequisites: Commander Level 34

Description: Deals 108%+75 damage to a single enemy, increases rage by 6 points

Level 5 (Max)

Prerequisites: Commander Level 44

Deals 110% +95 magic damage to single enemy, raises rage by 6 points

Rain of Fire

Rain of Fire



Cooldown Time: 10 seconds

Rage Consumption: 16

Level 1

Prerequisites: Commander Level 3, Level 1 Lightning Bolt

Description: Deals 85% magic damage to all enemies

Damage is divided into 2 hits per target

Level 2

Prerequisites: Commander Level 16, Level 2 Lightning Bolt

Description: Deals 96% magic damage to all enemies

QTE: Damage boost of 25%

Level 3

Prerequisites: Commander Level 26, Level 3 Lightning Bolt

Description: Deals 104% magic damage to all enemies

QTE: Damage boost of 25%

Level 4

Prerequisites: Commander Level 36, Level 4 Lightning Bolt

Description: Deals 134% magic damage to all enemies

QTE: Damage boost of 25%

Level 5 (Max)

Prerequisites: Commander Level 46, Level 5 Lightning Bolt

Description: Deals 140% magic damage to all enemies

QTE: +25% Damage

Delphic Thunder Frenzy

Delphic Thunder Frenzy



Cooldown Time: 60 seconds

Rage Consumption: 80

Level 1

Prerequisites: Commander Level 10, Level 1 Rain of Fire

Description: Deals 225%+250 magic damage to front row enemies

Damage is divided into 2 hits per target

Level 2

Prerequisites: Commander Level 30, Level 3 Rain of Fire

Description: Deals 255%+320 magic damage to front row enemies

QTE: +25% Damage

Level 3 (Max)

Prerequisites: Commander Level 50, Level 5 Rain of Fire

Description: Deals 285%+380 magic damage to front row enemies

QTE: +25% Damage

Thunderer

Thunderer



Cooldown Time: 2 seconds

Rage Consumption: 50

Level 1

Prerequisites: Commander Level 20, Level 1 Delphic Thunder Frenzy

Description: Deals 220%+120 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns

Level 2

Prerequisites: Commander Level 30

Description: Deals 235%+155 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns

QTE: Magic damage boost of 25%

Level 3

Prerequisites: Commander Level 40, Level 2 Delphic Thunder Frenzy

Description: Deals 275%+180 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns

QTE: Magic damage boost of 25%

Level 4 (Max)

Prerequisites: Commander Level 40, Level 3 Delphic Thunder Frenzy

Description: Deals 295%+210 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns

QTE: Magic damage boost of 25%

Delphic Hell Thunder

http://res1.ws.wartune.com:8080/icon/skill_wizard_014.png

Cooldown Time: 60 seconds

Rage Consumption: 100

Level 1

Prerequisites: Commander Level 24, Level 1 Thunderer, Level 1 Damnation

Description: Deals 240%+250 damage to all enemies; 10% chance to add a blinding effect causing inability to move for 1 turn

Level 2 (Max)

Prerequisites: Commander Level 44, Level 3 Thunderer, Level 2 Damnation

Description: Deals 270%+350 damage to all enemies; 10% chance to add a blinding effect causing inability to move for 1 turn

QTE: Damage boost of 25%

Restoration

http://res1.ws.wartune.com:8080/icon/skill_wizard_002.png

Cooldown Time: 15 seconds

Rage Consumption: 35

Level 1

Prerequisites: Commander Level 12

Description: Restore HP equal to 50%+100 of magic damage to the teammate with the smallest percentage of HP

Level 2

Prerequisites: Commander Level 28

Description: Restore HP equal to 65%+200 of magic damage to the teammate with the smallest percentage of HP

QTE: Added 10% damage reduction buff for target, lasts 2 turns

Level 3 (Max)

Prerequisites: Commander Level 38

Description: Restore HP equal to 75%+300 of magic damage to the teammate with the smallest percentage of HP

QTE: Added 15% damage reduction buff for target, lasts 2 turns



Healing Empowerment

http://res1.ws.wartune.com:8080/icon/skill_wizard_015.png

Description: Healing ability boost of X%, magic defense boost of Y%

Rage consumption: Passive

Cooldown Time: Passive

Healing Empowerment
Level Commander Level Prerequisite QTE Values (X, Y)
1 20 Level 1 Restoration N/A 4, 10
2 28 Level 2 Restoration +2 Duration 8, 20

Suntoria

Description: Adds a regen buff to all teammates that restores X% of max HP with every attack, lasts Y turns

Rage consumption: 30

Cooldown Time: 1-30, 2-30, 3-45 seconds

Suntoria
Level Commander Level Prerequisite QTE Values (X, Y)
1 20 Level 1 Healing Empowerment N/A 4, 5
2 30 Level 2 Healing Empowerment +2 Duration 5, 5
3 40 Level 3 Restoration +2 Duration 6, 5

Castinator

http://res1.ws.wartune.com:8080/icon/skill_wizard_012.png

Description: X% chance to reduce rage consumption of next attack by Y points

This allows you to cast spells with base rage cost exceeding your current rage amount.

Rage consumption: Passive

Castinator
Level Commander Level Prerequisite QTE Values (X, Y)
1 18 N/A N/A 6, 20
2 30 N/A N/A 8, 20

Meteoric Destroyer

Description: Deals X% magic damage to all enemies; Y% chance to deal an extra Z damage

Rage consumption: 30

Cooldown Time: 15 seconds

Meteoric Destroyer
Level Commander Level Prerequisite QTE Values (X, Y, Z)
1 24 Level 1 Castinator N/A 98, 20, 200
2 40 N/A Damage boost of 25% 106, 25, 250
3 46 Level 2 Castinator Damage boost of 25% 136, 30, 300
4 56 Level 2 Castinator Damage boost of 25% 142, 35, 800

Purification

Discharges X negative buff for all teamates.

Rage consumption: 20

Cooldown Time: 30 seconds

Purification
Level Commander Level Prerequisite QTE Values (X)
1 22 Level 1 Meteoric Destroyer N/A 1
2 40 Level 2 Meteoric Destroyer Rage consumption reduced by 5 points 2
3 50 Level 3 Meteoric Destroyer Rage consumption reduced by 5 points 3

Blessed Light

http://wartune.r2games.com/images/skill/jn/314.png

Description: Restores HP equivalent to X% of magic damage + Y for all teammates and adds Z rage.

Rage consumption: 60

Cooldown Time: 60 seconds

Blessed Light
Level Commander Level Prerequisite QTE Values (X, Y, Z)
1 34 Level 1 Suntoria, Level 1 Purification N/A 90, 100, 10
2 46 Level 3 Suntoria, Level 3 Purification HP restoration +25% 110, 400, 10
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