(Modified some skills.) |
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(18 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
Mages are magical attackers, and tend to have more magical defense than physical defense. They excel at multiple-target damage, and rely primarily on [[Statistics#Magical Attack|Magical Attack]]. Mages also have healing spells, which allow them to bolster the party's defense without being in the front row. |
Mages are magical attackers, and tend to have more magical defense than physical defense. They excel at multiple-target damage, and rely primarily on [[Statistics#Magical Attack|Magical Attack]]. Mages also have healing spells, which allow them to bolster the party's defense without being in the front row. |
||
− | [[File:Mage.png|thumb|312px]] |
+ | [[File:Mage.png|thumb|312px]] |
+ | |||
+ | |||
+ | |||
+ | Starting stats: |
||
*1 Strength |
*1 Strength |
||
*1 Armor |
*1 Armor |
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Line 35: | Line 39: | ||
*Lorekeeper Hat (PDEF/MDEF +126) Require: Lv2 Crystaloid x20, Worn Helmet |
*Lorekeeper Hat (PDEF/MDEF +126) Require: Lv2 Crystaloid x20, Worn Helmet |
||
*Lorekeeper Robe (PDEF +94/MDEF +222) Require: Lv2 Crystaloid x20, Worn Armor |
*Lorekeeper Robe (PDEF +94/MDEF +222) Require: Lv2 Crystaloid x20, Worn Armor |
||
− | * |
+ | *Lorekeeper Brooch (HP +495) Require: Lv2 Crystaloid x20, Worn Necklace |
::''(2) Gear Set Bonus: '''Damage dealt +80''''' |
::''(2) Gear Set Bonus: '''Damage dealt +80''''' |
||
::''(4) Gear Set Bonus: '''Bonus 10 rage points after each attack''''' |
::''(4) Gear Set Bonus: '''Bonus 10 rage points after each attack''''' |
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Line 45: | Line 49: | ||
*Soulmaster Hat (PDEF/MDEF +151) Require: 500 Insignia |
*Soulmaster Hat (PDEF/MDEF +151) Require: 500 Insignia |
||
*Soulmaster Robe (PDEF +112/MDEF +266) Require: 700 Insignia |
*Soulmaster Robe (PDEF +112/MDEF +266) Require: 700 Insignia |
||
− | * |
+ | *Soulmaster Brooch (HP +594) Require: 300 Insignia |
::''(2) Gear Set Bonus: '''Endurance +50''''' |
::''(2) Gear Set Bonus: '''Endurance +50''''' |
||
::''(3) Gear Set Bonus: '''Initial rage minimum +30''''' |
::''(3) Gear Set Bonus: '''Initial rage minimum +30''''' |
||
Line 54: | Line 58: | ||
*Bender Staff (MATK +300) Require: Lvl3 Crystaloid x80, Dismal Weapon |
*Bender Staff (MATK +300) Require: Lvl3 Crystaloid x80, Dismal Weapon |
||
*Bender Hat (MDEF/PDEF +176) Require: Lvl3 Crystaloid x80, Dismal Helmet |
*Bender Hat (MDEF/PDEF +176) Require: Lvl3 Crystaloid x80, Dismal Helmet |
||
− | *Bender Robe (PDEF +131/MDEF +310) Require: Lvl3 |
+ | *Bender Robe (PDEF +131/MDEF +310) Require: Lvl3 Crystaloid x80, Dismal Armor |
− | *Bender Brooch (HP +693) Require: Lvl3 |
+ | *Bender Brooch (HP +693) Require: Lvl3 Crystaloid x80, Dismal Necklace |
::''(2) Gear Set Bonus: '''Damage dealt +200''''' |
::''(2) Gear Set Bonus: '''Damage dealt +200''''' |
||
::''(4) Gear Set Bonus: '''Bonus 10 rage points after each attack''''' |
::''(4) Gear Set Bonus: '''Bonus 10 rage points after each attack''''' |
||
Line 64: | Line 68: | ||
*Dakan Master Hat (PDEF/MDEF +211) Require: Private title, 600 Insignia |
*Dakan Master Hat (PDEF/MDEF +211) Require: Private title, 600 Insignia |
||
*Dakan Master Robe (PDEF +157/MDEF +372) Require: Champion title, 800 Insignia |
*Dakan Master Robe (PDEF +157/MDEF +372) Require: Champion title, 800 Insignia |
||
− | *Dakan Master Soul(HP +831) Require: Private title, 500 Insignia |
+ | *Dakan Master Soul (HP +831) Require: Private title, 500 Insignia |
:: |
:: |
||
::''(2) Gear Set Bonus: '''Endurance +100''''' |
::''(2) Gear Set Bonus: '''Endurance +100''''' |
||
Line 74: | Line 78: | ||
*Magister Staff (MATK +396) Require: Lvl4 Crystaloid x200, Mystic Weapon |
*Magister Staff (MATK +396) Require: Lvl4 Crystaloid x200, Mystic Weapon |
||
*Magister Hat (MDEF/PDEF +232) Require: Lvl4 Crystaloid x200, Mystic Helmet |
*Magister Hat (MDEF/PDEF +232) Require: Lvl4 Crystaloid x200, Mystic Helmet |
||
− | *Magister Robe (PDEF +173/MDEF +409) Require: Lvl4 |
+ | *Magister Robe (PDEF +173/MDEF +409) Require: Lvl4 Crystaloid x200, Mystic Armor |
− | *Magister Brooch (HP +914) Require: Lvl4 |
+ | *Magister Brooch (HP +914) Require: Lvl4 Crystaloid x200, Mystic Necklace |
::''(2) Gear Set Bonus: '''Damage dealt +300''''' |
::''(2) Gear Set Bonus: '''Damage dealt +300''''' |
||
::''(4) Gear Set Bonus: '''Bonus 10 rage points after each attack''''' |
::''(4) Gear Set Bonus: '''Bonus 10 rage points after each attack''''' |
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Line 81: | Line 85: | ||
==='''Level 55 Arena Shop Gear'''=== |
==='''Level 55 Arena Shop Gear'''=== |
||
''(Can be enchanted up to +18)'' |
''(Can be enchanted up to +18)'' |
||
⚫ | |||
⚫ | |||
⚫ | |||
*Pontiff Staff : 450 MATK + (900) Require: Elite Warrior title, 1500 Insignia |
*Pontiff Staff : 450 MATK + (900) Require: Elite Warrior title, 1500 Insignia |
||
*Pontiff Hat : PDEF 263 + (563) , MDEF 263 + (563) Require: Warrior title, 1000 Insignia |
*Pontiff Hat : PDEF 263 + (563) , MDEF 263 + (563) Require: Warrior title, 1000 Insignia |
||
*Pontiff Robe : PDEF 196 + (442) , MDEF 465 + (927) Require: Elite Warrior title, 1200 Insignia |
*Pontiff Robe : PDEF 196 + (442) , MDEF 465 + (927) Require: Elite Warrior title, 1200 Insignia |
||
*Pontiff Brooch : HP 1038 + (1958) Require: Warrior title, 900 Insignia |
*Pontiff Brooch : HP 1038 + (1958) Require: Warrior title, 900 Insignia |
||
+ | |||
⚫ | |||
⚫ | |||
⚫ | |||
==='''Level 60 Synthesis (Blacksmith) Gear'''=== |
==='''Level 60 Synthesis (Blacksmith) Gear'''=== |
||
Line 106: | Line 111: | ||
*Ethereal Robe (PDEF +270/MDEF +638) Lvl6 Crystaloid x400 + Archaic Armour |
*Ethereal Robe (PDEF +270/MDEF +638) Lvl6 Crystaloid x400 + Archaic Armour |
||
*Ethereal Brooch (HP +1427) Lvl6 Crystaloid x400 + Archaic Necklace |
*Ethereal Brooch (HP +1427) Lvl6 Crystaloid x400 + Archaic Necklace |
||
+ | |||
+ | ==='''Level 80 Synthesis (Blacksmith) Gear'''=== |
||
+ | ''(Can be enchanted up to +36 ''')''''' |
||
+ | ::''Helm Bonus: '''Damage dealt +500''''' |
||
+ | ::''Neck Bonus: '''Damage dealt +500''''' |
||
+ | ::''Chest Bonus: '''Damage dealt +500''''' |
||
+ | ::''Weapon bonus: '''10 bonus rage points following each action''''' |
||
+ | *Void Pontiff's Staff (MATK +772) Lvl. 80 Legendary Stone x200 + Lvl. 80 Legendary Weapon Shard x10 + Ethereal Staff [Legend] |
||
+ | *Void Pontiff's Hat (PDEF/MDEF +452) Lvl. 80 Legendary Stone x200 + Lvl. 80 Legendary Helmet Shard x10 + Ethereal Hat [Legend] |
||
+ | *Void Pontiff's Robe (PDEF +335/MDEF +798) Lvl. 80 Legendary Stone x200 + Lvl. 80 Legendary Armor Shard x10 + Ethereal Robe [Legend] |
||
+ | *Void Pontiff's Brooch (HP +1783) Lvl. 80 Legendary Stone x200 + Lvl. 80 Legendary Necklace Shard x10 + Ethereal Brooch [Legend] |
||
==Skills== |
==Skills== |
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Line 111: | Line 127: | ||
[http://wartune.r2games.com/skill Wartune Skill Calculator] |
[http://wartune.r2games.com/skill Wartune Skill Calculator] |
||
− | [[File:WT_Skills_Mage.jpg|thumb|400px|Mage skill tree]] |
+ | [[File:WT_Skills_Mage.jpg|thumb|left|400px|Mage skill tree]] |
− | |||
− | |||
Line 135: | Line 149: | ||
===Heart Elemental=== |
===Heart Elemental=== |
||
{{Skill | |
{{Skill | |
||
− | file= |
+ | file=Heart Elemental.png| |
− | type=passive |
+ | type=passive| |
− | levels=2 |
+ | levels=2| |
− | l1pre=Commander Level 7 |
+ | l1pre=Commander Level 7| |
− | l1desc=Receive rage +1 each time you deal damage to an enemy |
+ | l1desc=Receive rage +1 each time you deal damage to an enemy| |
− | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
===Mana Master=== |
===Mana Master=== |
||
{{Skill | |
{{Skill | |
||
− | file= |
+ | file=Mana Master.png| |
− | type=passive |
+ | type=passive| |
− | levels=3 |
+ | levels=3| |
− | |||
⚫ | |||
⚫ | |||
− | + | l1pre=Commander Level 8, Level 1 [[#Heart Elemental|Heart Elemental]]| |
|
− | + | l1desc=Magic Attack boost of 5%| |
|
− | + | l2pre=Commander Level 18, Level 2 [[#Heart Elemental|Heart Elemental]]| |
|
− | + | l2desc=Magic Attack boost of 10%| |
|
⚫ | |||
⚫ | |||
===Damnation=== |
===Damnation=== |
||
{{Skill | |
{{Skill | |
||
− | file=Damnation.png |
+ | file=Damnation.png| |
− | type= |
+ | type=Active| |
− | cooldown= |
+ | cooldown=11| |
− | rage= |
+ | rage=25| |
− | levels=3 |
+ | levels=3| |
⚫ | |||
⚫ | |||
+ | l1desc=?| |
||
⚫ | |||
− | |||
⚫ | |||
⚫ | |||
− | |||
⚫ | |||
⚫ | |||
− | |||
⚫ | |||
− | l3desc=Deals 2500 magic damage to all enemies and boosts all damage received by the enemy by 10%, lasts 5 turns }} |
||
⚫ | |||
+ | l2desc=?| |
||
⚫ | |||
⚫ | |||
===Lightning Bolt=== |
===Lightning Bolt=== |
||
{{Skill | |
{{Skill | |
||
− | file= |
+ | file=Lightning Bolt.png| |
− | type= |
+ | type=Active| |
− | cooldown= |
+ | cooldown=2| |
− | rage=0 |
+ | rage=0| |
− | levels=5 |
+ | levels=5| |
− | l1pre=Commander Level 1 |
+ | l1pre=Commander Level 1| |
− | l1desc=Deals 102%+15 damage to a single enemy, increases rage by 6 points |
+ | l1desc=Deals 102%+15 damage to a single enemy, increases rage by 6 points| |
− | l2pre=Commander Level 14 |
+ | l2pre=Commander Level 14| |
− | l2desc=Deals 104%+35 damage to a single enemy, increases rage by 6 points |
+ | l2desc=Deals 104%+35 damage to a single enemy, increases rage by 6 points| |
− | l3pre=Commander Level 24 |
+ | l3pre=Commander Level 24| |
− | l3desc=Deals 106%+55 damage to a single enemy, increases rage by 6 points |
+ | l3desc=Deals 106%+55 damage to a single enemy, increases rage by 6 points| |
− | l4pre=Commander Level 34 |
+ | l4pre=Commander Level 34| |
− | l4desc=Deals 108%+75 damage to a single enemy, increases rage by 6 points |
+ | l4desc=Deals 108%+75 damage to a single enemy, increases rage by 6 points| |
− | l5pre=Prerequisites: Commander Level 44 |
+ | l5pre=Prerequisites: Commander Level 44| |
l5desc=Deals 110% +95 magic damage to single enemy, raises rage by 6 points}} |
l5desc=Deals 110% +95 magic damage to single enemy, raises rage by 6 points}} |
||
− | |||
Possible damage formula (before defense is considered): |
Possible damage formula (before defense is considered): |
||
Line 229: | Line 235: | ||
===Rain of Fire=== |
===Rain of Fire=== |
||
{{Skill | |
{{Skill | |
||
− | file= |
+ | file=Rain of Fire.png| |
− | type= |
+ | type=Active| |
− | cooldown= |
+ | cooldown=5| |
− | rage=16 |
+ | rage=16| |
− | levels=5 |
+ | levels=5| |
− | qte=Damage boost of 25% |
+ | qte=Damage boost of 25%| |
− | qtelevel=2 |
+ | qtelevel=2| |
− | l1pre=Commander Level 3, Level 1 [[#Lightning Bolt|Lightning Bolt]] |
+ | l1pre=Commander Level 3, Level 1 [[#Lightning Bolt|Lightning Bolt]]| |
− | l1desc=Deals 85% magic damage to all enemies |
+ | l1desc=Deals 85% magic damage to all enemies| |
− | l2pre=Commander Level 16, Level 2 [[#Lightning Bolt|Lightning Bolt]] |
+ | l2pre=Commander Level 16, Level 2 [[#Lightning Bolt|Lightning Bolt]]| |
− | l2desc=Deals 96% magic damage to all enemies |
+ | l2desc=Deals 96% magic damage to all enemies| |
− | l3pre=Commander Level 26, Level 3 [[#Lightning_Bolt|Lightning Bolt]] |
+ | l3pre=Commander Level 26, Level 3 [[#Lightning_Bolt|Lightning Bolt]]| |
− | l3desc=Deals 104% magic damage to all enemies |
+ | l3desc=Deals 104% magic damage to all enemies| |
− | |||
⚫ | |||
⚫ | |||
− | |||
⚫ | |||
⚫ | |||
− | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
===Delphic Thunder Frenzy=== |
===Delphic Thunder Frenzy=== |
||
{{Skill | |
{{Skill | |
||
− | file=Delphic_Thunder_Frenzy.png |
+ | file=Delphic_Thunder_Frenzy.png| |
− | type= |
+ | type=Active| |
− | cooldown= |
+ | cooldown=30| |
− | rage=80 |
+ | rage=80| |
− | levels=3 |
+ | levels=3| |
⚫ | |||
− | qte=+25% Damage | |
||
+ | l1desc=?| |
||
− | qtelevel=2 | |
||
− | |||
⚫ | |||
− | l1desc=Deals 225%+250 magic damage to front row enemies | |
||
− | |||
⚫ | |||
− | l2desc=Deals 255%+320 magic damage to front row enemies | |
||
− | |||
⚫ | |||
− | l3desc=Deals 285%+380 magic damage to front row enemies }} |
||
− | |||
− | Damage is divided into 2 hits per target |
||
⚫ | |||
+ | l2desc=?| |
||
⚫ | |||
⚫ | |||
===Thunderer=== |
===Thunderer=== |
||
{{Skill | |
{{Skill | |
||
− | file=Thunderer.png |
+ | file=Thunderer.png| |
− | type= |
+ | type=Active| |
− | cooldown=2 |
+ | cooldown=2| |
− | rage= |
+ | rage=70| |
− | levels=4 |
+ | levels=4| |
− | |||
− | qte=Magic damage boost of 25% | |
||
− | qtelevel=2 | |
||
− | |||
⚫ | |||
− | l1desc=Deals 220%+120 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns | |
||
− | |||
⚫ | |||
− | l2desc=Deals 235%+155 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns | |
||
− | |||
⚫ | |||
− | l3desc=Deals 275%+180 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns | |
||
− | + | l1pre=Commander Level 20, Level 1 [[#Delphic Thunder Frenzy|Delphic Thunder Frenzy]]| |
|
+ | l1desc=?| |
||
− | l4desc=Deals 295%+215 magic damage to a random enemy, 50% chance to stun enemy casting speed by 100%, lasts 2 turns }} |
||
⚫ | |||
+ | l2desc=?| |
||
⚫ | |||
− | ===Delphic Hell Thunder=== |
||
+ | l3desc=?| |
||
⚫ | |||
⚫ | |||
===Restoration=== |
===Restoration=== |
||
{{Skill | |
{{Skill | |
||
− | file=Restoration.png |
+ | file=Restoration.png| |
− | type= |
+ | type=Active| |
− | cooldown=15 |
+ | cooldown=15| |
− | rage=35 |
+ | rage=35| |
− | levels=3 |
+ | levels=3| |
− | qte=Added 10% damage reduction buff for target, lasts 2 turns |
+ | qte=Added 10% damage reduction buff for target, lasts 2 turns| |
− | qtelevel=2 |
+ | qtelevel=2| |
− | l1pre=Commander Level 12 |
+ | l1pre=Commander Level 12| |
− | l1desc=Restore HP equal to 50%+100 of magic damage to the teammate with the smallest percentage of HP |
+ | l1desc=Restore HP equal to 50%+100 of magic damage to the teammate with the smallest percentage of HP| |
− | |||
⚫ | |||
⚫ | |||
− | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
===Healing Empowerment=== |
===Healing Empowerment=== |
||
{{Skill | |
{{Skill | |
||
− | file=Healing_Enpowerment.png |
+ | file=Healing_Enpowerment.png| |
− | type=passive |
+ | type=passive| |
− | levels=2 |
+ | levels=2| |
− | l1pre=Commander Level 20, Level 1 [[#Restoration|Restoration]] |
+ | l1pre=Commander Level 20, Level 1 [[#Restoration|Restoration]]| |
− | l1desc=Healing ability boost of 4%, magic defense boost of 10% |
+ | l1desc=Healing ability boost of 4%, magic defense boost of 10%| |
− | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
===Suntoria=== |
===Suntoria=== |
||
{{Skill | |
{{Skill | |
||
− | file=Suntoria.png |
+ | file=Suntoria.png| |
− | type= |
+ | type=Active| |
− | cooldown=45 |
+ | cooldown=45| |
− | rage=30 |
+ | rage=30| |
− | levels=3 |
+ | levels=3| |
− | qte=+2 Duration |
+ | qte=+2 Duration| |
− | qtelevel=2 |
+ | qtelevel=2| |
− | l1pre=Commander Level 20, Level 1 [[#Healing Empowerment|Healing Empowerment]] |
+ | l1pre=Commander Level 20, Level 1 [[#Healing Empowerment|Healing Empowerment]]| |
− | l1desc=Adds a regen buff to all teammates that restores 4% of max HP with every attack, lasts 5 turns |
+ | l1desc=Adds a regen buff to all teammates that restores 4% of max HP with every attack, lasts 5 turns| |
− | |||
⚫ | |||
⚫ | |||
− | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
===Castinator=== |
===Castinator=== |
||
{{Skill | |
{{Skill | |
||
− | file=Castinator.png |
+ | file=Castinator.png| |
− | type=passive |
+ | type=passive| |
− | levels=2 |
+ | levels=2| |
− | l1pre=Commander Level 18 |
+ | l1pre=Commander Level 18| |
− | l1desc=6% chance to reduce rage consumption of next attack by 20 points |
+ | l1desc=6% chance to reduce rage consumption of next attack by 20 points| |
− | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
This allows you to cast spells with base rage cost exceeding your current rage amount. |
This allows you to cast spells with base rage cost exceeding your current rage amount. |
||
− | |||
− | |||
===Meteoric Destroyer=== |
===Meteoric Destroyer=== |
||
{{Skill | |
{{Skill | |
||
− | file= |
+ | file=Meteoric_Destroyer.png| |
− | type= |
+ | type=Active| |
− | cooldown= |
+ | cooldown=5| |
− | rage=30 |
+ | rage=30| |
− | levels=4 |
+ | levels=4| |
⚫ | |||
− | qte=Damage boost of 25% | |
||
+ | l1desc=?| |
||
− | qtelevel=2 | |
||
− | + | l2pre=Commander Level 34| |
|
+ | l2desc=?| |
||
⚫ | |||
− | |||
⚫ | |||
− | l2desc=Deals 106% magic damage to all enemies; 25% chance to deal an extra 250 damage | |
||
− | |||
⚫ | |||
− | l3desc=Deals 136% magic damage to all enemies; 30% chance to deal an extra 300 damage | |
||
− | |||
⚫ | |||
− | l4desc=Deals 142% magic damage to all enemies; 35% chance to deal an extra 800 damage }} |
||
⚫ | |||
+ | l3desc=?| |
||
⚫ | |||
⚫ | |||
===Purification=== |
===Purification=== |
||
{{Skill | |
{{Skill | |
||
− | file=Purification.png |
+ | file=Purification.png| |
− | type= |
+ | type=Active| |
− | cooldown=30 |
+ | cooldown=30| |
− | rage=20 |
+ | rage=20| |
− | levels=3 |
+ | levels=3| |
− | |||
− | qte=Rage consumption reduced by 5 points | |
||
− | qtelevel=2 | |
||
− | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
− | + | l1pre=Commander Level 22, Level 1 [[#Meteoric Destroyer|Meteoric Destroyer]]| |
|
− | + | l1desc=Discharges 1 negative buffs for all teammates.| |
|
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
===Blessed Light=== |
===Blessed Light=== |
||
{{Skill | |
{{Skill | |
||
− | file=Blessed_Light.png |
+ | file=Blessed_Light.png| |
− | type= |
+ | type=Active| |
− | cooldown=60 |
+ | cooldown=60| |
− | rage=60 |
+ | rage=60| |
− | levels=2 |
+ | levels=2| |
− | qte=HP restoration +25% |
+ | qte=HP restoration +25%| |
− | qtelevel=2 |
+ | qtelevel=2| |
− | l1pre=Commander Level 34, Level 1 [[#Suntoria|Suntoria]], Level 1 [[#Purification|Purification]] |
+ | l1pre=Commander Level 34, Level 1 [[#Suntoria|Suntoria]], Level 1 [[#Purification|Purification]]| |
− | l1desc=Restores HP equivalent to 90% of magic damage + 100 for all teammates and adds 10 rage. |
+ | l1desc=Restores HP equivalent to 90% of magic damage + 100 for all teammates and adds 10 rage.| |
− | l2pre=Commander Level 46, Level 3 [[#Suntoria|Suntoria]], Level 3 [[#Purification|Purification]] |
+ | l2pre=Commander Level 46, Level 3 [[#Suntoria|Suntoria]], Level 3 [[#Purification|Purification]]| |
− | l2desc=Restores HP equivalent to 110% of magic damage + 400 for all teammates and adds 10 rage. |
+ | l2desc=Restores HP equivalent to 110% of magic damage + 400 for all teammates and adds 10 rage.}} |
[[Category:Classes]] |
[[Category:Classes]] |
Latest revision as of 06:28, 7 February 2019
Mages are magical attackers, and tend to have more magical defense than physical defense. They excel at multiple-target damage, and rely primarily on Magical Attack. Mages also have healing spells, which allow them to bolster the party's defense without being in the front row.
Starting stats:
- 1 Strength
- 1 Armor
- 5 Intellect
- 5 Endurance
- 100 Charisma
Stats gained on levelup:
- +3 Intellect
- +1 Armor
- +1 Endurance
- +10 Charisma
Mage Gear
A more comprehensive list can be found on the Mage's Armor page.
Level 20 Synthesis (Blacksmith) Gear
(Can be enchanted up to +9)
- Gloridon Staff (MATK +145) Require: Lv1 Crystaloid x5, Broken Weapon
- Gloridon Hat (PDEF/MDEF +92) Require: Lv1 Crystaloid x5, Broken Helmet
- Gloridon Robe (PDEF +50/MDEF +120) Require: Lv1 Crystaloid x5, Broken Armor
- Gloridon Necklace (HP +343) Require: Lv1 Crystaloid x5, Broken Necklace
- (2) Gear Set Bonus: Damage dealt +20
- (4) Gear Set bonus: Bonus 5 rage points after each attack
Level 30 Synthesis (Blacksmith) Gear
(Can be enchanted up to +12)
- Lorekeeper Staff (MATK +239) Require: Lv2 Crystaloid x20, Worn Weapon
- Lorekeeper Hat (PDEF/MDEF +126) Require: Lv2 Crystaloid x20, Worn Helmet
- Lorekeeper Robe (PDEF +94/MDEF +222) Require: Lv2 Crystaloid x20, Worn Armor
- Lorekeeper Brooch (HP +495) Require: Lv2 Crystaloid x20, Worn Necklace
- (2) Gear Set Bonus: Damage dealt +80
- (4) Gear Set Bonus: Bonus 10 rage points after each attack
Level 35 Arena Shop Gear
(Can be enchanted up to +12)
- Soulmaster Staff (MATK +262) Require: 900 Insignia
- Soulmaster Hat (PDEF/MDEF +151) Require: 500 Insignia
- Soulmaster Robe (PDEF +112/MDEF +266) Require: 700 Insignia
- Soulmaster Brooch (HP +594) Require: 300 Insignia
- (2) Gear Set Bonus: Endurance +50
- (3) Gear Set Bonus: Initial rage minimum +30
- (4) Gear Set Bonus: Ignores an enemy's 1000 MDEF points
Level 40 Synthesis (Blacksmith) Gear
(Can be enchanted up to +15 or +21 legend)
- Bender Staff (MATK +300) Require: Lvl3 Crystaloid x80, Dismal Weapon
- Bender Hat (MDEF/PDEF +176) Require: Lvl3 Crystaloid x80, Dismal Helmet
- Bender Robe (PDEF +131/MDEF +310) Require: Lvl3 Crystaloid x80, Dismal Armor
- Bender Brooch (HP +693) Require: Lvl3 Crystaloid x80, Dismal Necklace
- (2) Gear Set Bonus: Damage dealt +200
- (4) Gear Set Bonus: Bonus 10 rage points after each attack
Level 45 Arena Shop Gear
(Can be enchanted up to +15)
- Dakan Master Staff (MATK +360) Require: Champion title, 1100 Insignia
- Dakan Master Hat (PDEF/MDEF +211) Require: Private title, 600 Insignia
- Dakan Master Robe (PDEF +157/MDEF +372) Require: Champion title, 800 Insignia
- Dakan Master Soul (HP +831) Require: Private title, 500 Insignia
- (2) Gear Set Bonus: Endurance +100
- (3) Gear Set Bonus: Initial rage minimum +30
- (4) Gear Set Bonus: Ignores an enemy's 1500 MDEF points
Level 50 Synthesis (Blacksmith) Gear
(Can be enchanted up to +18 or +27 legend)
- Magister Staff (MATK +396) Require: Lvl4 Crystaloid x200, Mystic Weapon
- Magister Hat (MDEF/PDEF +232) Require: Lvl4 Crystaloid x200, Mystic Helmet
- Magister Robe (PDEF +173/MDEF +409) Require: Lvl4 Crystaloid x200, Mystic Armor
- Magister Brooch (HP +914) Require: Lvl4 Crystaloid x200, Mystic Necklace
- (2) Gear Set Bonus: Damage dealt +300
- (4) Gear Set Bonus: Bonus 10 rage points after each attack
Level 55 Arena Shop Gear
(Can be enchanted up to +18)
- Pontiff Staff : 450 MATK + (900) Require: Elite Warrior title, 1500 Insignia
- Pontiff Hat : PDEF 263 + (563) , MDEF 263 + (563) Require: Warrior title, 1000 Insignia
- Pontiff Robe : PDEF 196 + (442) , MDEF 465 + (927) Require: Elite Warrior title, 1200 Insignia
- Pontiff Brooch : HP 1038 + (1958) Require: Warrior title, 900 Insignia
- (2) Gear set bonus: Endurance +150.
- (3) Gear set bonus: Increase Initial Rage Minimum by +30.
- (4) Gear set bonus: Ignore an Enemy's 2000 MDEF Points.
Level 60 Synthesis (Blacksmith) Gear
(Can be enchanted up to +18 or +30 legend)
- (2) Gear Set Bonus: Damage dealt +500
- (4) Gear Set bonus: Bonus 10 rage points after each attack
- Sage Staff (MATK +495) Require: Lv5 Crystaloid x300 + Ancient Weapon
- Sage Hat (PDEF/MDEF +290) Require: Lv5 Crystaloid x300 + Ancient Helmet
- Sage Robe (PDEF +216/MDEF +511) Require: Lv5 Crystaloid x300 + Ancient Armour
- Sage Brooch (HP +1142) Require: Lv5 Crystaloid x300 + Ancient Necklace
Level 70 Synthesis (Blacksmith) Gear
(Can be enchanted up to +21 or +36 legend)
- (2) Gear Set Bonus: Damage dealt +1000
- (4) Gear Set bonus: Bonus 10 rage points after each attack
- Ethereal Staff (MATK +618) Lvl6 Crystaloid x400 + Archaic Weapon
- Ethereal Hat (PDEF/MDEF +362) Lvl6 Crystaloid x400 + Archaic Helmet
- Ethereal Robe (PDEF +270/MDEF +638) Lvl6 Crystaloid x400 + Archaic Armour
- Ethereal Brooch (HP +1427) Lvl6 Crystaloid x400 + Archaic Necklace
Level 80 Synthesis (Blacksmith) Gear
(Can be enchanted up to +36 )
- Helm Bonus: Damage dealt +500
- Neck Bonus: Damage dealt +500
- Chest Bonus: Damage dealt +500
- Weapon bonus: 10 bonus rage points following each action
- Void Pontiff's Staff (MATK +772) Lvl. 80 Legendary Stone x200 + Lvl. 80 Legendary Weapon Shard x10 + Ethereal Staff [Legend]
- Void Pontiff's Hat (PDEF/MDEF +452) Lvl. 80 Legendary Stone x200 + Lvl. 80 Legendary Helmet Shard x10 + Ethereal Hat [Legend]
- Void Pontiff's Robe (PDEF +335/MDEF +798) Lvl. 80 Legendary Stone x200 + Lvl. 80 Legendary Armor Shard x10 + Ethereal Robe [Legend]
- Void Pontiff's Brooch (HP +1783) Lvl. 80 Legendary Stone x200 + Lvl. 80 Legendary Necklace Shard x10 + Ethereal Brooch [Legend]
Skills
Heart Elemental
Passive |
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Level 1 Prerequisites: Commander Level 7 Description: Receive rage +1 each time you deal damage to an enemy |
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Level 2 (Max) Prerequisites: Commander Level 26 Description: Receive rage +2 each time you deal damage to an enemy |
Mana Master
Passive |
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Level 1 Prerequisites: Commander Level 8, Level 1 Heart Elemental Description: Magic Attack boost of 5% |
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Level 2 Prerequisites: Commander Level 18, Level 2 Heart Elemental Description: Magic Attack boost of 10% |
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Level 3 (Max) Prerequisites: Commander Level 30 Description: Magic Attack boost of 15% |
Damnation
Cooldown: 11 sec |
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Level 1 Prerequisites: Commander Level 22, Level 2 Mana Master Description: ? |
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Level 2 Prerequisites: Commander Level 34, Level 3 Mana Master Description: ? |
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Level 3 (Max) Prerequisites: Commander Level 44 Description: Deals 200% MDMG to the entire enemy group and boosts all damage received by the targets by 30%, lasts 3 turns |
Lightning Bolt
Cooldown: 2 sec |
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Level 1 Prerequisites: Commander Level 1 Description: Deals 102%+15 damage to a single enemy, increases rage by 6 points |
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Level 2 Prerequisites: Commander Level 14 Description: Deals 104%+35 damage to a single enemy, increases rage by 6 points |
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Level 3 Prerequisites: Commander Level 24 Description: Deals 106%+55 damage to a single enemy, increases rage by 6 points |
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Level 4 Prerequisites: Commander Level 34 Description: Deals 108%+75 damage to a single enemy, increases rage by 6 points |
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Level 5 (Max) Prerequisites: Prerequisites: Commander Level 44 Description: Deals 110% +95 magic damage to single enemy, raises rage by 6 points |
Possible damage formula (before defense is considered):
BaseDamage = (((MATK * 0.50) * SkillLevelCoefficient) + SkillLevelBaseDamage)
MinDamage = BaseDamage * (1 - FloatingDamageRange)
MaxDamage = BaseDamage * (1 + FloatingDamageRange)
For example:
Level 3 Lighting Bolt, 4000 MATK, 30% FloatingDamageRange
BaseDamage = (((4000 * 0.50) * 1.06) + 55) = 2175
MinDamage = 2175 * (1 - 0.3) = 1522
MaxDamage = 2175 * (1 + 0.3) = 2828
All formulas are for non-crits
Rain of Fire
Cooldown: 5 sec |
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Level 1 Prerequisites: Commander Level 3, Level 1 Lightning Bolt Description: Deals 85% magic damage to all enemies |
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Level 2 Prerequisites: Commander Level 16, Level 2 Lightning Bolt Description: Deals 96% magic damage to all enemies QTE: Damage boost of 25% |
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Level 3 Prerequisites: Commander Level 26, Level 3 Lightning Bolt Description: Deals 104% magic damage to all enemies QTE: Damage boost of 25% |
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Level 4 Prerequisites: Commander Level 36, Level 4 Lightning Bolt Description: Deals 134% magic damage to all enemies QTE: Damage boost of 25% |
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Level 5 (Max) Prerequisites: Commander Level 46, Level 5 Lightning Bolt Description: Deals 140% magic damage to all enemies QTE: Damage boost of 25% |
Damage is divided into 2 hits per target
Delphic Thunder Frenzy
Cooldown: 30 sec |
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Level 1 Prerequisites: Commander Level 10, Level 1 Rain of Fire Description: ? |
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Level 2 Prerequisites: Commander Level 30, Level 3 Rain of Fire Description: ? |
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Level 3 (Max) Prerequisites: Commander Level 50, Level 5 Rain of Fire Description: Deals 380% MDMG to all enemies in the front row. |
Damage is divided into 2 hits per target
Thunderer
Cooldown: 2 sec |
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Level 1 Prerequisites: Commander Level 20, Level 1 Delphic Thunder Frenzy Description: ? |
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Level 2 Prerequisites: Commander Level 30 Description: ? |
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Level 3 Prerequisites: Commander Level 40, Level 2 Delphic Thunder Frenzy Description: ? |
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Level 4 (Max) Prerequisites: Commander Level 50, Level 3 Delphic Thunder Frenzy Description: Deals 520% MDMG to a random enemy and decreases damage dealt by the target by 15%, lasts 2 turns |
Restoration
Cooldown: 15 sec |
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Level 1 Prerequisites: Commander Level 12 Description: Restore HP equal to 50%+100 of magic damage to the teammate with the smallest percentage of HP |
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Level 2 Prerequisites: Commander Level 28 Description: Restore HP equal to 65%+200 of magic damage to the teammate with the smallest percentage of HP QTE: Added 10% damage reduction buff for target, lasts 2 turns |
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Level 3 (Max) Prerequisites: Commander Level 38 Description: Restore HP equal to 75%+300 of magic damage to the teammate with the smallest percentage of HP QTE: Added 10% damage reduction buff for target, lasts 2 turns |
Healing Empowerment
Passive |
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Level 1 Prerequisites: Commander Level 20, Level 1 Restoration Description: Healing ability boost of 4%, magic defense boost of 10% |
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Level 2 (Max) Prerequisites: Commander Level 28, Level 2 Restoration Description: Healing ability boost of 8%, magic defense boost of 20% |
Suntoria
Cooldown: 45 sec |
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Level 1 Prerequisites: Commander Level 20, Level 1 Healing Empowerment Description: Adds a regen buff to all teammates that restores 4% of max HP with every attack, lasts 5 turns |
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Level 2 Prerequisites: Commander Level 30, Level 2 Healing Empowerment Description: Adds a regen buff to all teammates that restores 5% of max HP with every attack, lasts 5 turns QTE: +2 Duration |
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Level 3 (Max) Prerequisites: Commander Level 40, Level 3 Restoration Description: Adds a regen buff to all teammates that restores 6% of max HP with every attack, lasts 5 turns QTE: +2 Duration |
Castinator
Passive |
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Level 1 Prerequisites: Commander Level 18 Description: 6% chance to reduce rage consumption of next attack by 20 points |
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Level 2 (Max) Prerequisites: Commander Level 30 Description: 8% chance to reduce rage consumption of next attack by 20 points |
This allows you to cast spells with base rage cost exceeding your current rage amount.
Meteoric Destroyer
Cooldown: 5 sec |
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Level 1 Prerequisites: Commander Level 24, Level 1 Castinator Description: ? |
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Level 2 Prerequisites: Commander Level 34 Description: ? |
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Level 3 Prerequisites: Commander Level 46, Level 2 Castinator Description: ? |
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Level 4 (Max) Prerequisites: Commander Level 56 Description: Deals 190% MDMG to all enemies; 20% chance to deal an extra 110% MDMG |
Purification
Cooldown: 30 sec |
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Level 1 Prerequisites: Commander Level 22, Level 1 Meteoric Destroyer Description: Discharges 1 negative buffs for all teammates. |
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Level 2 Prerequisites: Commander Level 40, Level 2 Meteoric Destroyer Description: Discharges 2 negative buffs for all teammates. QTE: Rage consumption reduced by 5 points |
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Level 3 (Max) Prerequisites: Commander Level 50, Level 3 Meteoric Destroyer Description: Discharges 3 negative buffs for all teammates. QTE: Rage consumption reduced by 5 points |
Blessed Light
Cooldown: 60 sec |
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Level 1 Prerequisites: Commander Level 34, Level 1 Suntoria, Level 1 Purification Description: Restores HP equivalent to 90% of magic damage + 100 for all teammates and adds 10 rage. |
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Level 2 (Max) Prerequisites: Commander Level 46, Level 3 Suntoria, Level 3 Purification Description: Restores HP equivalent to 110% of magic damage + 400 for all teammates and adds 10 rage. QTE: HP restoration +25% |