Mages are magical attackers, and tend to have more magical defense than physical defense. They excel at multiple-target damage, and rely primarily on Magical Attack. Mages also have healing spells, which allow them to bolster the party's defense without being in the front row.

Starting stats:
- 1 Strength
- 1 Armor
- 5 Intellect
- 5 Endurance
- 100 Charisma
Stats gained on levelup:
- +3 Intellect
- +1 Armor
- +1 Endurance
- +10 Charisma
Mage Gear
A more comprehensive list can be found on the Mage's Armor page.
Level 20 Synthesis (Blacksmith) Gear
(Can be enchanted up to +9)
- Gloridon Staff (MATK +145) Require: Lv1 Crystaloid x5, Broken Weapon
- Gloridon Hat (PDEF/MDEF +92) Require: Lv1 Crystaloid x5, Broken Helmet
- Gloridon Robe (PDEF +50/MDEF +120) Require: Lv1 Crystaloid x5, Broken Armor
- Gloridon Necklace (HP +343) Require: Lv1 Crystaloid x5, Broken Necklace
- (2) Gear Set Bonus: Damage dealt +20
- (4) Gear Set bonus: Bonus 5 rage points after each attack
Level 30 Synthesis (Blacksmith) Gear
(Can be enchanted up to +12)
- Lorekeeper Staff (MATK +239) Require: Lv2 Crystaloid x20, Worn Weapon
- Lorekeeper Hat (PDEF/MDEF +126) Require: Lv2 Crystaloid x20, Worn Helmet
- Lorekeeper Robe (PDEF +94/MDEF +222) Require: Lv2 Crystaloid x20, Worn Armor
- Lorekeeper Brooch (HP +495) Require: Lv2 Crystaloid x20, Worn Necklace
- (2) Gear Set Bonus: Damage dealt +80
- (4) Gear Set Bonus: Bonus 10 rage points after each attack
Level 35 Arena Shop Gear
(Can be enchanted up to +12)
- Soulmaster Staff (MATK +262) Require: 900 Insignia
- Soulmaster Hat (PDEF/MDEF +151) Require: 500 Insignia
- Soulmaster Robe (PDEF +112/MDEF +266) Require: 700 Insignia
- Soulmaster Brooch (HP +594) Require: 300 Insignia
- (2) Gear Set Bonus: Endurance +50
- (3) Gear Set Bonus: Initial rage minimum +30
- (4) Gear Set Bonus: Ignores an enemy's 1000 MDEF points
Level 40 Synthesis (Blacksmith) Gear
(Can be enchanted up to +15 or +21 legend)
- Bender Staff (MATK +300) Require: Lvl3 Crystaloid x80, Dismal Weapon
- Bender Hat (MDEF/PDEF +176) Require: Lvl3 Crystaloid x80, Dismal Helmet
- Bender Robe (PDEF +131/MDEF +310) Require: Lvl3 Crystaloid x80, Dismal Armor
- Bender Brooch (HP +693) Require: Lvl3 Crystaloid x80, Dismal Necklace
- (2) Gear Set Bonus: Damage dealt +200
- (4) Gear Set Bonus: Bonus 10 rage points after each attack
Level 45 Arena Shop Gear
(Can be enchanted up to +15)
- Dakan Master Staff (MATK +360) Require: Champion title, 1100 Insignia
- Dakan Master Hat (PDEF/MDEF +211) Require: Private title, 600 Insignia
- Dakan Master Robe (PDEF +157/MDEF +372) Require: Champion title, 800 Insignia
- Dakan Master Soul (HP +831) Require: Private title, 500 Insignia
- (2) Gear Set Bonus: Endurance +100
- (3) Gear Set Bonus: Initial rage minimum +30
- (4) Gear Set Bonus: Ignores an enemy's 1500 MDEF points
Level 50 Synthesis (Blacksmith) Gear
(Can be enchanted up to +18 or +27 legend)
- Magister Staff (MATK +396) Require: Lvl4 Crystaloid x200, Mystic Weapon
- Magister Hat (MDEF/PDEF +232) Require: Lvl4 Crystaloid x200, Mystic Helmet
- Magister Robe (PDEF +173/MDEF +409) Require: Lvl4 Crystaloid x200, Mystic Armor
- Magister Brooch (HP +914) Require: Lvl4 Crystaloid x200, Mystic Necklace
- (2) Gear Set Bonus: Damage dealt +300
- (4) Gear Set Bonus: Bonus 10 rage points after each attack
Level 55 Arena Shop Gear
(Can be enchanted up to +18)
- Pontiff Staff : 450 MATK + (900) Require: Elite Warrior title, 1500 Insignia
- Pontiff Hat : PDEF 263 + (563) , MDEF 263 + (563) Require: Warrior title, 1000 Insignia
- Pontiff Robe : PDEF 196 + (442) , MDEF 465 + (927) Require: Elite Warrior title, 1200 Insignia
- Pontiff Brooch : HP 1038 + (1958) Require: Warrior title, 900 Insignia
- (2) Gear set bonus: Endurance +150.
- (3) Gear set bonus: Increase Initial Rage Minimum by +30.
- (4) Gear set bonus: Ignore an Enemy's 2000 MDEF Points.
Level 60 Synthesis (Blacksmith) Gear
(Can be enchanted up to +18 or +30 legend)
- (2) Gear Set Bonus: Damage dealt +500
- (4) Gear Set bonus: Bonus 10 rage points after each attack
- Sage Staff (MATK +495) Require: Lv5 Crystaloid x300 + Ancient Weapon
- Sage Hat (PDEF/MDEF +290) Require: Lv5 Crystaloid x300 + Ancient Helmet
- Sage Robe (PDEF +216/MDEF +511) Require: Lv5 Crystaloid x300 + Ancient Armour
- Sage Brooch (HP +1142) Require: Lv5 Crystaloid x300 + Ancient Necklace
Level 70 Synthesis (Blacksmith) Gear
(Can be enchanted up to +21 or +36 legend)
- (2) Gear Set Bonus: Damage dealt +1000
- (4) Gear Set bonus: Bonus 10 rage points after each attack
- Ethereal Staff (MATK +618) Lvl6 Crystaloid x400 + Archaic Weapon
- Ethereal Hat (PDEF/MDEF +362) Lvl6 Crystaloid x400 + Archaic Helmet
- Ethereal Robe (PDEF +270/MDEF +638) Lvl6 Crystaloid x400 + Archaic Armour
- Ethereal Brooch (HP +1427) Lvl6 Crystaloid x400 + Archaic Necklace
Level 80 Synthesis (Blacksmith) Gear
(Can be enchanted up to +36 )
- Helm Bonus: Damage dealt +500
- Neck Bonus: Damage dealt +500
- Chest Bonus: Damage dealt +500
- Weapon bonus: 10 bonus rage points following each action
- Void Pontiff's Staff (MATK +772) Lvl. 80 Legendary Stone x200 + Lvl. 80 Legendary Weapon Shard x10 + Ethereal Staff [Legend]
- Void Pontiff's Hat (PDEF/MDEF +452) Lvl. 80 Legendary Stone x200 + Lvl. 80 Legendary Helmet Shard x10 + Ethereal Hat [Legend]
- Void Pontiff's Robe (PDEF +335/MDEF +798) Lvl. 80 Legendary Stone x200 + Lvl. 80 Legendary Armor Shard x10 + Ethereal Robe [Legend]
- Void Pontiff's Brooch (HP +1783) Lvl. 80 Legendary Stone x200 + Lvl. 80 Legendary Necklace Shard x10 + Ethereal Brooch [Legend]
Skills

Mage skill tree
Heart Elemental
Passive |
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Level 1 Prerequisites: Commander Level 7 Description: Receive rage +1 each time you deal damage to an enemy |
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Level 2 (Max) Prerequisites: Commander Level 26 Description: Receive rage +2 each time you deal damage to an enemy |
Mana Master
Passive |
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Level 1 Prerequisites: Commander Level 8, Level 1 Heart Elemental Description: Magic Attack boost of 5% |
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Level 2 Prerequisites: Commander Level 18, Level 2 Heart Elemental Description: Magic Attack boost of 10% |
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Level 3 (Max) Prerequisites: Commander Level 30 Description: Magic Attack boost of 15% |
Damnation
Cooldown: 11 sec |
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Level 1 Prerequisites: Commander Level 22, Level 2 Mana Master Description: ? |
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Level 2 Prerequisites: Commander Level 34, Level 3 Mana Master Description: ? |
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Level 3 (Max) Prerequisites: Commander Level 44 Description: Deals 200% MDMG to the entire enemy group and boosts all damage received by the targets by 30%, lasts 3 turns |
Lightning Bolt
Cooldown: 2 sec |
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Level 1 Prerequisites: Commander Level 1 Description: Deals 102%+15 damage to a single enemy, increases rage by 6 points |
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Level 2 Prerequisites: Commander Level 14 Description: Deals 104%+35 damage to a single enemy, increases rage by 6 points |
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Level 3 Prerequisites: Commander Level 24 Description: Deals 106%+55 damage to a single enemy, increases rage by 6 points |
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Level 4 Prerequisites: Commander Level 34 Description: Deals 108%+75 damage to a single enemy, increases rage by 6 points |
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Level 5 (Max) Prerequisites: Prerequisites: Commander Level 44 Description: Deals 110% +95 magic damage to single enemy, raises rage by 6 points |
Possible damage formula (before defense is considered):
BaseDamage = (((MATK * 0.50) * SkillLevelCoefficient) + SkillLevelBaseDamage)
MinDamage = BaseDamage * (1 - FloatingDamageRange)
MaxDamage = BaseDamage * (1 + FloatingDamageRange)
For example:
Level 3 Lighting Bolt, 4000 MATK, 30% FloatingDamageRange
BaseDamage = (((4000 * 0.50) * 1.06) + 55) = 2175
MinDamage = 2175 * (1 - 0.3) = 1522
MaxDamage = 2175 * (1 + 0.3) = 2828
All formulas are for non-crits
Rain of Fire
Cooldown: 5 sec |
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Level 1 Prerequisites: Commander Level 3, Level 1 Lightning Bolt Description: Deals 85% magic damage to all enemies |
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Level 2 Prerequisites: Commander Level 16, Level 2 Lightning Bolt Description: Deals 96% magic damage to all enemies QTE: Damage boost of 25% |
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Level 3 Prerequisites: Commander Level 26, Level 3 Lightning Bolt Description: Deals 104% magic damage to all enemies QTE: Damage boost of 25% |
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Level 4 Prerequisites: Commander Level 36, Level 4 Lightning Bolt Description: Deals 134% magic damage to all enemies QTE: Damage boost of 25% |
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Level 5 (Max) Prerequisites: Commander Level 46, Level 5 Lightning Bolt Description: Deals 140% magic damage to all enemies QTE: Damage boost of 25% |
Damage is divided into 2 hits per target
Delphic Thunder Frenzy
Cooldown: 30 sec |
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Level 1 Prerequisites: Commander Level 10, Level 1 Rain of Fire Description: ? |
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Level 2 Prerequisites: Commander Level 30, Level 3 Rain of Fire Description: ? |
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Level 3 (Max) Prerequisites: Commander Level 50, Level 5 Rain of Fire Description: Deals 380% MDMG to all enemies in the front row. |
Damage is divided into 2 hits per target
Thunderer
Cooldown: 2 sec |
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Level 1 Prerequisites: Commander Level 20, Level 1 Delphic Thunder Frenzy Description: ? |
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Level 2 Prerequisites: Commander Level 30 Description: ? |
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Level 3 Prerequisites: Commander Level 40, Level 2 Delphic Thunder Frenzy Description: ? |
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Level 4 (Max) Prerequisites: Commander Level 50, Level 3 Delphic Thunder Frenzy Description: Deals 520% MDMG to a random enemy and decreases damage dealt by the target by 15%, lasts 2 turns |
Restoration
Cooldown: 15 sec |
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Level 1 Prerequisites: Commander Level 12 Description: Restore HP equal to 50%+100 of magic damage to the teammate with the smallest percentage of HP |
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Level 2 Prerequisites: Commander Level 28 Description: Restore HP equal to 65%+200 of magic damage to the teammate with the smallest percentage of HP QTE: Added 10% damage reduction buff for target, lasts 2 turns |
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Level 3 (Max) Prerequisites: Commander Level 38 Description: Restore HP equal to 75%+300 of magic damage to the teammate with the smallest percentage of HP QTE: Added 10% damage reduction buff for target, lasts 2 turns |
Healing Empowerment
Passive |
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Level 1 Prerequisites: Commander Level 20, Level 1 Restoration Description: Healing ability boost of 4%, magic defense boost of 10% |
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Level 2 (Max) Prerequisites: Commander Level 28, Level 2 Restoration Description: Healing ability boost of 8%, magic defense boost of 20% |
Suntoria
Cooldown: 45 sec |
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Level 1 Prerequisites: Commander Level 20, Level 1 Healing Empowerment Description: Adds a regen buff to all teammates that restores 4% of max HP with every attack, lasts 5 turns |
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Level 2 Prerequisites: Commander Level 30, Level 2 Healing Empowerment Description: Adds a regen buff to all teammates that restores 5% of max HP with every attack, lasts 5 turns QTE: +2 Duration |
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Level 3 (Max) Prerequisites: Commander Level 40, Level 3 Restoration Description: Adds a regen buff to all teammates that restores 6% of max HP with every attack, lasts 5 turns QTE: +2 Duration |
Castinator
Passive |
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Level 1 Prerequisites: Commander Level 18 Description: 6% chance to reduce rage consumption of next attack by 20 points |
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Level 2 (Max) Prerequisites: Commander Level 30 Description: 8% chance to reduce rage consumption of next attack by 20 points |
This allows you to cast spells with base rage cost exceeding your current rage amount.
Meteoric Destroyer
Cooldown: 5 sec |
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Level 1 Prerequisites: Commander Level 24, Level 1 Castinator Description: ? |
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Level 2 Prerequisites: Commander Level 34 Description: ? |
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Level 3 Prerequisites: Commander Level 46, Level 2 Castinator Description: ? |
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Level 4 (Max) Prerequisites: Commander Level 56 Description: Deals 190% MDMG to all enemies; 20% chance to deal an extra 110% MDMG |
Purification
Cooldown: 30 sec |
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Level 1 Prerequisites: Commander Level 22, Level 1 Meteoric Destroyer Description: Discharges 1 negative buffs for all teammates. |
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Level 2 Prerequisites: Commander Level 40, Level 2 Meteoric Destroyer Description: Discharges 2 negative buffs for all teammates. QTE: Rage consumption reduced by 5 points |
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Level 3 (Max) Prerequisites: Commander Level 50, Level 3 Meteoric Destroyer Description: Discharges 3 negative buffs for all teammates. QTE: Rage consumption reduced by 5 points |
Blessed Light
Cooldown: 60 sec |
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Level 1 Prerequisites: Commander Level 34, Level 1 Suntoria, Level 1 Purification Description: Restores HP equivalent to 90% of magic damage + 100 for all teammates and adds 10 rage. |
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Level 2 (Max) Prerequisites: Commander Level 46, Level 3 Suntoria, Level 3 Purification Description: Restores HP equivalent to 110% of magic damage + 400 for all teammates and adds 10 rage. QTE: HP restoration +25% |