The archer's main armor sets are available from three places: Blacksmith, Arena Shop, and Crypt Shop. The Blacksmith's armor sets are synthesize every 10 levels starting at level 20, and require a broken item and crystallizes. The armor in the Arena Shop require certain honor levels and insignia to purchase, and become available every 10 levels starting at level 35. The Crypt Shop uses crypt tokens and requires the player to have completed a certain floor level to be able to purchase the armor.

With the addition of patch 1.4.5, players now have the ability to make an armor piece "Legendary". Making an armor piece Legendary allows the player to enchant it several more times, increasing the overall stat boost.

As of the current patch, there are now five sets of equipment to synthesize in the blacksmith: Novice Equipment, Novice Equipment [Legend], Advanced Equipment, Advanced Equipment [Legend], and Knighthood Equipment. Novice Equipment can be forged at level 10; the following sets can be synthesized every 20 levels, with the exception of Knighthood Equipment, which can be synthesized after Class Advancement. In addition, rings and trinkets are now synthesizeable in the blacksmith. All other equipment have been removed. See here for the old equipment sets.

Blacksmith Armor

The armor obtained from the Blacksmith will be the player's main PvE sets. Each complete set gives the player bonus damage on each attack and extra rage after each action. In order to synthesize a piece of equipment, the player must have a broken/damaged item and a certain number of crystaloids. The number and level of crystaloids required to synthesize a piece of equipment increases with the level set. However, the player will only ever need one broken weapon/cloth/helmet/necklace to synthesize an armor piece.

Current Recipes

Name Level PATK PDEF MDEF HP Items Effects
Angel's Crossbow 10 618 150 lvl 6 Crystaloids
Angel's Cap 10 362 362 150 lvl 6 Crystaloids
Angel's Armor 10 450 450 150 lvl 6 Crystaloids
Angel's Brooch 10 1427 150 lvl 6 Crystaloids
Sacred Blessing 10 825 150 lvl 6 Crystaloids
Sacred Prayer 10 825 150 lvl 6 Crystaloids
King's Judgement 10 368 150 lvl 6 Crystaloids
King's Authority 10 368 150 lvl 6 Crystaloids
Angel's Crossbow [Legend] 30 618
Angel's Cap [Legend] 30 362 362
Angel's Armor [Legend] 30 450 450
Angel's Brooch [Legend] 30 1427
Sacred Blessing [Legend] 30 825
Sacred Prayer [Legend] 30 825
King's Judgement [Legend] 30 368
King's Authority [Legend] 30 368
Hades' Crossbow 50 772 10 bonus rage points following each action
Hades' Helmet 50 452 452 Damage Dealt +500
Hades' Armor 50 562 562 Damage Dealt +500
Hades' Brooch 50 1783 Damage Dealt +500
Destruction of Inferno 50 1031 A chance to reduce rage consumption of a skill by 50%
Inferno Sanction 50 1031 Ignores an enemy's 1000 PDEF points
Hades' Cruelty 50 460 Crit damage received reduced by 10%, not applied when battling players
Hades' Vengeance 50 460 Ignores an enemy's 1000 PDEF points
Preeminent Hades' Crossbow 70 926 10 bonus rage points following each action
Preeminent Hades' Helmet 70 542 542 Damage Dealt +500
Preeminent Hades' Armor 70 674 674 Damage Dealt +500
Preeminent Hades' Brooch 70 2140 Damage Dealt +500
Preeminent Destruction of Inferno 70 1237 A chance to reduce rage consumption of a skill by 50%
Preeminent Inferno Sanction 70 1237 Ignores an enemy's 1000 PDEF points
Preeminent Hades' Cruelty 70 552 Crit damage received reduced by 10%, not applied when battling players
Preeminent Hades' Vengeance 70 552 Ignores an enemy's 1000 PDEF points

Set Bonuses

Lvl 10 Angel's Armor Set

  • (2) Damage Dealt +1000
  • (4) 10 bonus rage points following each action

Lvl 10 Sacred Chant

  • (2) A chance to reduce rage consumption of a skill by 50%

Lvl 10 Archlord's Command

  • (2) Crit damage received reduced by 10%, not applied when battling players

Lvl 30 Angel's Armor Set

  • (2) Damage Dealt +1000
  • (4) 10 bonus rage points following each action

Lvl 30 Sacred Chant

  • (2) A chance to reduce rage consumption of a skill by 50%

Lvl 30 Archlord's Command

  • (2) Crit damage received reduced by 10%, not applied when battling players

Bonus Armor

The following armor was made available to archer as a special promotion.

Name Level Stat(s) Promotion
Wizard's Realm A 15 141 PATK Recharge $5
Wizard's Realm B 15 141 PATK Recharge $5

Set Bonus

(Lv 20 Realm) Wizard's Starlight

  • Crit damage reduced by 5%

Read More

Mage's Armor

Knight's Armor

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