Archers are physical attackers, and tend to have about equal physical and magical defense. They excel at single-target damage, and rely primarily on Physical Attack.

Starting stats:
- 5 Strength
- 1 Armor
- 1 Intellect
- 5 Endurance
- 100 Charisma
Stats gained on level up:
- +3 Strength
- +1 Armor
- +1 Endurance
- +10 Charisma
Archer Gear
A more comprehensive list can be found on the Archer's Armor page.
Level 10 Synthesis (Blacksmith) Gear:
- Angel's Crossbow (PATK +618) Enchant +21 Requires synthesis of (150) Level 6 Crystaloids
- Angel's Cap (PDEF/MDEF +362) Enchant +21 Requires synthesis of (150) Level 6 Crystaloids
- Angel's Armor (PDEF/MDEF +450) Enchant +21 Requires synthesis of (150) Level 6 Crystaloids
- Angel's Brooch (HP +1427) Enchant +21 Requires synthesis of (150) Level Crystaloids
(2) Gear Set Bonus: Damage dealt +1000
(4) Gear Set Bonus: 10 bonus rage points following each action
- King's Authority (Jewelry): PATK +368, Enchant +21 Enchant Requires synthesis of (150) Level Crystaloids
- King's Judgement (Jewelry: PATK +368, Enchant +21 Requires synthesis of (150) Level Crystaloids
(2) Gear Set Bonus: Crit damage received reduced by 10%, not applied when battling players.
- Sacred Prayer (Ring): HP +825, Enchant +21 Requires synthesis of (150) Level Crystaloids
- Sacred Blessing (Ring): HP +825, Enchant +21 Requires synthesis of (150) Level Crystaloids
(2) Gear Set Bonus: A chance to reduce rage consumption of a skill by 50%.
Level 30 Synthesis (Blacksmith) Gear:
- Angel's Crossbow (Legend) (PATK +618) Enchant +36 Requires synthesis of (150) Lvl. 70 Legendary Stones and Angel's Crossbow
- Angel's Cap (Legend) (PDEF/MDEF +362) Enchant +36 Requires synthesis of (150) Lvl. 70 Legendary Stones and Angel's Cap
- Angel's Armor (Legend) (PDEF/MDEF +450) Enchant +36 Requires synthesis of (150) Lvl. 70 Legendary Stones and Angel's Armor
- Angel's Brooch (Legend) (HP +1427) Enchant +36 Requires synthesis of (150) Lvl. 70 Legendary Stones and Angel's Brooch
(2) Gear Set Bonus: Damage dealt +1000
(4) Gear Set Bonus: 10 bonus rage points following each action
- King's Authority (Jewelry) (Legend): PATK +368, Enchant +36 Requires synthesis of (150) Lvl. 70 Legendary Stones and King's Authority
- King's Judgement (Jewelry) (Legend): PATK +368, Enchant +36 Requires synthesis of (150) Lvl. 70 Legendary Stones and King's Judgement
(2) Gear Set Bonus: Crit damage received reduced by 10%, not applied when battling players.
- Sacred Prayer (Ring) (Legend): HP +825, Enchant +36 Requires synthesis of (150) Lvl. 70 Legendary Stones and Sacred Prayer
- Sacred Blessing (Ring) (Legend): HP +825, Enchant +36 Requires synthesis of (150) Lvl. 70 Legendary Stones and Sacred Blessing
(2) Gear Set Bonus: A chance to reduce rage consumption of a skill by 50%.
Level 50 Synthesis (Blacksmith) Gear:
- Hades' Crossbow (PATK +772) Enchant +36 10 bonus rage points following each action Requires synthesis of (200) Lvl. 80 Legendary Stones and Angel's Crossbow (Legend)
- Hades' Cap (PDEF/MDEF +452) Enchant +36 Damage Dealt +500 Requires synthesis of (200) Lvl. 80 Legendary Stones and Angel's Cap (Legend)
- Hades' Armor (PDEF/MDEF +562) Enchant +36 Damage Dealt +500 Requires synthesis of (200) Lvl. 80 Legendary Stones and Angel's Armor (Legend)
- Hades' Brooch (HP +1783) Enchant +36 Damage Dealt +500 Requires synthesis of (200) Lvl. 80 Legendary Stones and Angel's Brooch
- Hades' Cruelty (Jewelry): PATK +460, Enchant +36, Crit damage received reduced by 10%, not applied when battling players Requires synthesis of (200) Lvl. 80 Legendary Stones and King's Authority (Legend)
- Hades' Vengeance (Jewelry): PATK +460, Enchant +36, Ignores an enemy's 1000 PDEF points Requires synthesis of (200) Lvl. 80 Legendary Stones and King's Judgement (Legend)
- Destruction of Inferno (Ring): HP +1031, A chance to reduce rage consumption of a skill by 50% Requires synthesis of (200) Lvl. 80 Legendary Stones and Sacred Prayer (Legend)
- Inferno Sanction (Ring): HP +1031, Enchant +36, Ignores an enemy's 1000 PDEF points Requires synthesis of (200) Lvl. 80 Legendary Stones and Sacred Blessing (Legend)
Level 70 Synthesis (Blacksmith) Gear:
- Preeminent Hades' Crossbow (PATK +926) Enchant +36 10 bonus rage points following each action Requires synthesis of (200) Titan's Stone Shards, (200) Titan Iron Shards, and Hades' Crossbow
- Preeminent Hades' Cap (PDEF/MDEF +542) Enchant +36 Damage Dealt +500 Requires synthesis of (200) Titan's Stone Shards, (200) Titan Iron Shards, and Hades' Cap
- Preeminent Hades' Armor (PDEF/MDEF +674) Enchant +36 Damage Dealt +500 Requires synthesis of (200) Titan's Stone Shards, (200) Titan Iron Shards, and Hades' Armor
- Preeminent Hades' Brooch (HP +2140) Enchant +36 Damage Dealt +500 Requires synthesis of (200) Titan's Stone Shards, (200) Titan Iron Shards, and Hades' Brooch
- Preeminent Hades' Cruelty (Jewelry): PATK +552, Enchant +36, Crit damage received reduced by 10%, not applied when battling players Requires synthesis of (200) Titan's Stone Shards, (200) Titan Iron Shards, and King's Hades' Cruelty
- Preeminent Hades' Vengeance (Jewelry): PATK +552, Enchant +36, Ignores an enemy's 1000 PDEF points Requires synthesis of (200) Titan's Stone Shards, (200) Titan Iron Shards, and Hades' Vengeance
- Preeminent Destruction of Inferno (Ring): HP +1031, A chance to reduce rage consumption of a skill by 50% Requires synthesis of (200) Titan's Stone Shards, (200) Titan Iron Shards, and Destruction of Inferno
- Preeminent Inferno Sanction (Ring): HP +1031, Enchant +36, Ignores an enemy's 1000 PDEF points Requires synthesis of (200) Titan's Stone Shards, (200) Titan Iron Shards, and Inferno Sanction
Skills

Archer Skillset with Class Advancement Achieved
Acumen
Passive |
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Level 1 Prerequisites: Commander Level 7 Description: Receive an extra 3 rage after each crit. |
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Level 2 (Max) Prerequisites: Commander Level 26 Description: Receive an extra 5 rage after each crit. |
Focused Attack
Passive |
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Level 1 Prerequisites: Commander Level 14, Level 1 Acumen Description: Physical Attack boost of 5% |
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Level 2 Prerequisites: Commander Level 26, Level 2 Acumen Description: Physical Attack boost of 10% |
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Level 3 (Max) Prerequisites: Commander Level 32 Description: Physical Attack boost of 15% |
Bloodthirsty Strike
Cooldown: 14 sec |
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Level 1 Prerequisites: Commander Level 22, Level 2 Focused Attack Description: Deals 147% PDMG to a single front-row target and converts 60% of the damage dealt to HP regeneration. |
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Level 2 Prerequisites: Commander Level 34, Level 3 Focused Attack Description: =Deals 147% PDMG to a single front-row target and converts 75% of the damage dealt to HP regeneration. |
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Level 3 (Max) Prerequisites: Commander Lv.44 Description: =Deals 147% PDMG to a single front-row target and converts 90% of the damage dealt to HP regeneration. |
Arrow Strike
Cooldown: 2 sec |
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Level 1 Prerequisites: Commander Level 1 Description: Deals 110% PDMG to a single target, increases rage by 15 points. |
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Level 2 Prerequisites: Commander Level 14 Description: Deals 125% PDMG to a single target, increases rage by 15 points. |
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Level 3 Prerequisites: Commander Level 24 Description: Deals 140% PDMG to a single target, increases rage by 15 points. |
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Level 4 Prerequisites: Commander Level 34 Description: Deals 155% PDMG to a single target, increases rage by 15 points. |
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Level 5 (Max) Prerequisites: Commander Level 44 Description: Deals 170% PDMG to a single target, increases rage by 15 points. |
Multi-shot
Cooldown: 2 sec |
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Level 1 Prerequisites: Commander Level 3, Level 1 Arrow Strike Description: Deals 100% PDMG randomly twice. |
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Level 2 Prerequisites: Commander Level 16, Level 2 Arrow Strike Description: Deals 110% PDMG randomly twice. |
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Level 3 Prerequisites: Commander Level 26, Level 3 Arrow Strike Description: Deals 120% PDMG randomly twice. |
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Level 4 Prerequisites: Commander Level 36, Level 4 Arrow Strike Description: Deals 130% PDMG randomly twice. |
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Level 5 (Max) Prerequisites: Commander Level 46, Level 5 Arrow Strike Description: Deals 140% PDMG randomly twice. |
Delphic Sniper
Cooldown: 45 sec |
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Level 1 Prerequisites: Commander Level 10, Level 1 Multi-Shot Description: Deals 300% PDMG to a random enemy; crit rate increased by 20% |
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Level 2 Prerequisites: Commander Level 30, Level 3 Multi-Shot Description: Deals 380% PDMG to a random enemy; crit rate increased by 20% |
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Level 3 (Max) Prerequisites: Commander Level 46, Level 5 Multi-Shot Description: Deals 460% PDMG to a random enemy; crit rate increased by 20% |
Lunatic Fire
Cooldown: 1 sec |
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Level 1 Prerequisites: Commander Level 20, Level 1 Delphic Sniper Description: Deals 130% PDMG to all enemies; crit rate increases by 15%. |
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Level 2 Prerequisites: Commander Level 30 Description: Deals 145% PDMG to all enemies; crit rate increases by 15%. |
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Level 3 Prerequisites: Commander Level 40, Level 2 Delphic Sniper Description: Deals 160% PDMG to all enemies; crit rate increases by 15%. |
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Level 4 (Max) Prerequisites: Commander Level 50, Level 3 Delphic Sniper Description: Deals 175% PDMG to all enemies; crit rate increases by 15%. |
Delphic Death Star
Cooldown: 31 sec |
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Level 1 Prerequisites: Commander Level 24, Level 1 Lunatic Fire, Level 1 Bloodthirsty Strike Description: Deals 230% PDMG to 2-4 enemies; crit rate increases by 20%. |
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Level 2 (Max) Prerequisites: Commander Level 44, Level 3 Lunatic Fire, Level 2 Bloodthirsty Strike Description: Deals 440% PDMG to 2-4 enemies; crit rate increases by 20%. |
Poison Arrow
Cooldown: 15 sec |
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Level 1 Prerequisites: Commander Level 12 Description: Deals 125% PDMG to a random single enemy; reduces HP by 44% of PDMG; lasts 4 turns. |
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Level 2 Prerequisites: Commander Level 30 Description: Deals 150% PDMG to a random single enemy; reduces HP by 52% of PDMG; lasts 4 turns. |
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Level 3 (Max) Prerequisites: Commander Level 42 Description: Deals 175% PDMG to a random single enemy; reduces HP by 64% of PDMG; lasts 4 turns. |
Deep Freeze
Cooldown: 30 sec |
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Level 1 Prerequisites: Commander Level 20, Level 1 Poison Arrow Description: Deals 165% PDMG to a back row enemy and decreases damage dealt by the target by 10%; lasts 2 turns. |
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Level 2 Prerequisites: Commander Level 32, Level 2 Poison Arrow Description: Deals 180% PDMG to a back row enemy and decreases damage dealt by the target by 15%; lasts 2 turns. |
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Level 3 Prerequisites: Commander Level 38 Description: Deals 195% PDMG to a back row enemy and decreases damage dealt by the target by 20%; lasts 2 turns. |
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Level 4 (Max) Prerequisites: Commander Level 48, Level 3 Poison Arrow Description: Deals 210% PDMG to a back row enemy and decreases damage dealt by the target by 25%; lasts 2 turns. |
Armor Piercer
Cooldown: 1 sec |
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Level 1 Prerequisites: Commander Level 36, Level 2 Deep Freeze Description: Deals 140% PDMG to an enemy in the back row and increases damage received by the target by 5% for 3 turns. Can stack up to four layers. |
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Level 2 Prerequisites: Commander Level 44, Level 3 Deep Freeze Description: Deals 155% physical damage to a single rear target and increases damage received by the target by 5% for 3 turns. Can stack up to four layers. |
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Level 3 (Max) Prerequisites: Commander Level 54, Level 4 Deep Freeze Description: Deals 175% physical damage to a single rear target and increases damage received by the target by 5% for 3 turns. Can stack up to four layers. |
Eye of the Eagle
Passive |
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Level 1 Prerequisites: Commander Level 8 Description: Increases Crit Rate and max HP by 10% |
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Level 2 (Max) Prerequisites: Commander Level 18 Description: Increases Crit Rate and max HP by 20% |
Battle Prowess
Passive |
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Level 1 Prerequisites: Commander Level 20, Level 1 Eye of the Eagle Description: After a crit, boosts damage dealt by all teammates by 1%. Stackable up to 5 times; lasts 5 turns |
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Level 2 (Max) Prerequisites: Commander Level 40, Level 2 Eye of the Eagle Description: After a crit, boosts damage dealt by all teammates by 2%. Stackable up to 5 times; lasts 5 turns |
Scatter Shot
Cooldown: 15 sec |
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Level 1 Prerequisites: Commander Level 22, Level 1 Battle Prowess Description: Debuffs one positive buffs for all enemies |
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Level 2 Prerequisites: Commander Level 40, Level 2 Battle Prowess Description: Removes two positive buffs for all enemies |
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Level 3 (Max) Prerequisites: Commander Level 50 Description: Removes three positive buffs for all enemies |
Incendiary Shot
Cooldown: 45 sec |
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Level 1 Prerequisites: Commander Level 44, Level 2 Armor Piercer, Level 1 Scatter Shot Description: Deals 195%+390 damage to a single random target and spreads 50% of damage dealt to all enemies within 1 square. In addition, reduces damage by 30% for all targets currently under buffs. Lasts 3 turns. |
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Level 2 (Max) Prerequisites: Commander Level 54, Level 3 Armor Piercer, Level 2 Scatter Shot Description: Deals 220%+450 damage to a single random target and spreads 50% of damage dealt to all enemies within 1 square. In addition, reduces damage by 30% for all targets currently under buffs. Lasts 3 turns. QTE: Damage boost of 25% |
Class Advancement Skills
Sturdy
Passive |
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Level 1 Prerequisites: Class Advancement l1desc=Increases Max HP by 2% Description: |
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Level 2 Prerequisites: None Description: Increases Max HP by 4% |
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Level 3 Prerequisites: None Description: Increases Max HP by 6% |
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Level 4 Prerequisites: None Description: |
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Level 5 (Max) Prerequisites: None Description: |
Soulhunter's Arrow
Cooldown: 25 sec |
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Level 1 Prerequisites: Class Advancement, Level 1 Delphic Death Star Description: Deals 140% PDMG to a random single enemy; restores HP of caster by 2%, lasts 3 turns |
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Level 2 Prerequisites: None Description: Deals 160% PDMG to a random single enemy; restores HP of caster by 4%, lasts 3 turns |
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Level 3 Prerequisites: Level 2 Delphic Death Star Description: Deals 180% PDMG to a random single enemy; restores HP of caster by 6%, lasts 3 turns |
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Level 4 Prerequisites: None Description: Deals 200% PDMG to a random single enemy; restores HP of caster by 8%, lasts 3 turns |
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Level 5 (Max) Prerequisites: None Description: Deals 220% PDMG to a random single enemy; restores HP of caster by 10%, lasts 3 turns |
Delphic - Annihliating Fury
Cooldown: 45 sec |
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Level 1 Prerequisites: Level 1 Soulhunter's Arrow Description: Deals 360% physical damage to a single target. |
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Level 2 Prerequisites: Level 2 Soulhunter's Arrow Description: Deals 390% physical damage to a single target. |
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Level 3 Prerequisites: Level 3 Soulhunter's Arrow Description: Deals 420% physical damage to a single target. |
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Level 4 Prerequisites: Level 4 Soulhunter's Arrow Description: Deals 450% physical damage to a single target. |
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Level 5 (Max) Prerequisites: Level 5 Soulhunter's Arrow Description: Deals 480% physical damage to a single target. |